Rust Server IndexCard catalogue of Rust servers

Holdings11,617 servers35,735 players74 fresh wipes

Call no.2X2715 On the shelf · online

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+

Online 5.59.107.40:28015 checked 12m ago

Subjects 1. 2x 2. monthly wipes 3. vanilla4. modded5. oxide
Players now
1/ 50
2% full
7-day average
1
peak 6
Rank
#2,715
top 12%
Last wipeWiped23 OCT2026 · 5d 16h ago
5d ago · monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap
2.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
50%else halves by day 1

Coming wipes

  1. in 7d 12hThu 5 Nov, 19:00 UTCFW
  2. in 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 13:54 UTC5d ago
2 – running 2
19 OCT 2026Mon 19 Oct, 22:32 UTC9d ago
3 held half 3.6 days 1
17 OCT 2026Sat 17 Oct, 21:37 UTC11d ago
4 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 809 on average
335/ 350
EU2X
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 601 on average
136/ 150
EU2X
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average
43/ 150
EU2X
Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 303 on average
36/ 50
EU2X
EU Limitless 2x Monthly Main | No BP Wipes | x2EU · groups of 12+ · 2x · monthly · 279 on average
77/ 200
EU2X
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 150 on average
51/ 500
Reference desk

Quick answers

From the figures on this page.

Map and rules

On [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, which rules and settings apply?

Filed under gather rates: 2x, as the name of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ states. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

What is the map on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Generated by the game, the procedural map of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ has size 3,500 and seed 75677. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+: Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

How should you read the tags listed for [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

The server's own tags are listed here, and the game's server browser reads them: [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

The average peak across its recent wipes is 3 players. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

How often is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wiped, and on what schedule?

The only wipe on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 5 days 16 hours. Its tags state a wipe schedule of once a month.

Population

What position does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ hold among Rust servers?

On player hours over seven days, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ takes #2,715, within the top 12% of ranked servers.

How many players are on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ at the moment?

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is currently showing 1 players on 50 slots. The seven-day average is 1 players; the peak reached 6. Filed under busiest hour: 16:00 UTC in the last 48 hours, averaging 5 players.

Server facts

What Rust version is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ on?

Rust network protocol 2635 and build 168909, on Windows, is what [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs. The protocol must match before you can join, and Steam takes care of updating it.

Is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ reachable, and does it stay up?

You will find [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ online as of now. The uptime it reports puts the last restart at about 2 days 11 hours ago. Of the last 7 full days, 164 of 168 hours were up, 98% of the time. On 17 October 2026 it was first seen by Rust Server Index.

What is performance like on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

The last 48 hours give an average of 162 server fps and a floor of 87. The entity count reached 75,696, covering buildings, deployables and all else in the world. Memory use reached as much as 2,939 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ hosted?

No region tag is published by [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+; the name it carries points to Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 5.59.107.40:28015.

How to join

How can you connect to [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

If you would rather use the console, press F1 in Rust and enter client.connect 5.59.107.40:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/8GF446Tz3Y.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.