[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+
Online 5.59.107.40:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
- usual gap
- 2.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 50%else halves by day 1
Coming wipes
- in 7d 12hThu 5 Nov, 19:00 UTCFW
- in 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 13:54 UTC5d ago |
2 | – | running | 2 |
19 OCT 2026Mon 19 Oct, 22:32 UTC9d ago |
3 | held half | 3.6 days | 1 |
17 OCT 2026Sat 17 Oct, 21:37 UTC11d ago |
4 | halved by day 1 | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, which rules and settings apply?
Filed under gather rates: 2x, as the name of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ states. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
What is the map on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?
Generated by the game, the procedural map of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ has size 3,500 and seed 75677. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Where does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+: Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
How should you read the tags listed for [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?
The server's own tags are listed here, and the game's server browser reads them: [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How does a wipe day run on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?
The average peak across its recent wipes is 3 players. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
How often is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wiped, and on what schedule?
The only wipe on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 5 days 16 hours. Its tags state a wipe schedule of once a month.
Population
What position does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ hold among Rust servers?
On player hours over seven days, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ takes #2,715, within the top 12% of ranked servers.
How many players are on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ at the moment?
[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is currently showing 1 players on 50 slots. The seven-day average is 1 players; the peak reached 6. Filed under busiest hour: 16:00 UTC in the last 48 hours, averaging 5 players.
Server facts
What Rust version is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ on?
Rust network protocol 2635 and build 168909, on Windows, is what [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs. The protocol must match before you can join, and Steam takes care of updating it.
Is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ reachable, and does it stay up?
You will find [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ online as of now. The uptime it reports puts the last restart at about 2 days 11 hours ago. Of the last 7 full days, 164 of 168 hours were up, 98% of the time. On 17 October 2026 it was first seen by Rust Server Index.
What is performance like on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?
The last 48 hours give an average of 162 server fps and a floor of 87. The entity count reached 75,696, covering buildings, deployables and all else in the world. Memory use reached as much as 2,939 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ hosted?
No region tag is published by [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+; the name it carries points to Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 5.59.107.40:28015.
How to join
How can you connect to [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?
If you would rather use the console, press F1 in Rust and enter client.connect 5.59.107.40:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/8GF446Tz3Y.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
