A Shockbyte Rust Server
Online 5.39.17.52:29119 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
14 OCT 2026Wed 14 Oct, 11:56 UTC15d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On A Shockbyte Rust Server, which rules and settings apply?
The name of A Shockbyte Rust Server does not state a gather rate. A maximum of 4 players per group applies (quad). The server runs softcore, An easier mode from Facepunch, with part of your loot kept. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
What is the map on A Shockbyte Rust Server?
Size 1,500, seed 50000: the game generates the procedural map on A Shockbyte Rust Server. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?
Filed under these Rust Server Index lists is A Shockbyte Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Which tags are attached to A Shockbyte Rust Server, and what do they stand for?
Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset, softcore; mp30 (Max players): 30 slots are available; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How does a wipe day run on A Shockbyte Rust Server?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does A Shockbyte Rust Server follow?
A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 15 days 6 hours.
Player counts
What position does A Shockbyte Rust Server hold among Rust servers?
The seven-day player-hours ranking places A Shockbyte Rust Server at #15,310, among the top 69% of ranked servers. Among servers in the quad group, the rank is #615.
Is A Shockbyte Rust Server quiet or crowded?
A Shockbyte Rust Server is currently showing 0 players on 30 slots. Filed under seven-day average: 0 players.
Operator and status
What version does A Shockbyte Rust Server use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. To join you need the same protocol; Steam handles the update.
Is A Shockbyte Rust Server reachable, and does it stay up?
Right now A Shockbyte Rust Server is up and running. About 2 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does A Shockbyte Rust Server perform?
Averaged over the last 48 hours, server fps was 234, with a low of 191. Buildings, deployables and everything else in the world came to as many as 8,229 entities. Up to 3,587 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Which region is A Shockbyte Rust Server in?
A Shockbyte Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 5.39.17.52:29119.
How to join
How can you connect to A Shockbyte Rust Server?
Two ways in. Type client.connect 5.39.17.52:29119 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4
Game
gmsoftcore
mp30
ts4
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.