RootyToots corrosion
Offline 5.39.17.29:25362 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 11.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
9 OCT 2026Fri 9 Oct, 04:09 UTC21d ago |
0 | – | running | 0 |
17 SEP 2026Thu 17 Sep, 06:22 UTC42d ago |
1 | halved by day 3 | 21.9 days | 0 |
16 SEP 2026Wed 16 Sep, 08:41 UTC43d ago |
1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On RootyToots corrosion, which rules and settings apply?
You will find no gather rate in the name of RootyToots corrosion. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on RootyToots corrosion?
RootyToots corrosion runs a procedural map of size 2,500 with seed 627919762, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Where does RootyToots corrosion appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include RootyToots corrosion are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to RootyToots corrosion, and what do they stand for?
These are the tags RootyToots corrosion publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167231 (Build): It runs build 167231; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at RootyToots corrosion?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 3 the crowd had fallen below half when it didn't hold.
Which wipe timetable does RootyToots corrosion follow?
RootyToots corrosion wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 21 days.
Population
Where does RootyToots corrosion sit in the rankings?
The seven-day player-hours ranking places RootyToots corrosion at #15,555, among the top 71% of ranked servers.
Is RootyToots corrosion quiet or crowded?
The last check found RootyToots corrosion offline, last seen 17 days 19 hours ago.
Operator and status
What version does RootyToots corrosion use?
Rust network protocol 2634 and build 167231 on Linux is what you will find on RootyToots corrosion. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is RootyToots corrosion, and is it online now?
Last seen 17 days 19 hours ago, RootyToots corrosion is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
Which region is RootyToots corrosion in?
RootyToots corrosion gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 5.39.17.29:25362.
How to join
What steps lead onto RootyToots corrosion?
Two ways in. Type client.connect 5.39.17.29:25362 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp20
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.