Rust Server IndexCard catalogue of Rust servers

Holdings11,626 servers40,285 players132 fresh wipes

Call no.12015 On the shelf · online

A Shockbyte Rust Server

Online 5.39.17.23:24320 checked 9m ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#12,015
top 54%
Last wipeWiped29 OCT2026 · 15h ago
15h ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75105:0014:0000:0009:0018:0003:00Wiped Wed 28 Oct, 14:11 UTCWIPEWiped Thu 29 Oct, 13:05 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
010020030040005:0014:0000:0009:0018:0003:00Wiped Wed 28 Oct, 14:11 UTCWIPEWiped Thu 29 Oct, 13:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.5 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
20%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 13:05 UTC15h ago
– – running 0
28 OCT 2026Wed 28 Oct, 14:11 UTC1d ago
– – – 1
26 OCT 2026Mon 26 Oct, 14:25 UTC3d ago
1 held half 2 days 0
15 OCT 2026Thu 15 Oct, 15:16 UTC14d ago
1 halved by day 3 11 days 0
8 OCT 2026Thu 8 Oct, 15:49 UTC21d ago
1 halved by day 1 7 days 0
30 SEP 2026Wed 30 Sep, 12:57 UTC29d ago
1 halved by day 1 8.1 days 0
20 SEP 2026Sun 20 Sep, 12:46 UTC39d ago
1 halved by day 1 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average
48/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
83/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
185/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
3/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
237/ 300
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average
336/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

On A Shockbyte Rust Server, which rules and settings apply?

No gather rate appears in the name A Shockbyte Rust Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on A Shockbyte Rust Server?

Generated by the game, the procedural map of A Shockbyte Rust Server has size 1,500 and seed 50000. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?

Filed under these Rust Server Index lists is A Shockbyte Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2636 (Protocol): The protocol is 2636; older or newer clients cannot join; cs169641 (Build): Build on file: 169641; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on A Shockbyte Rust Server when wipe day comes?

Its recent wipes averaged 1 players at peak. 2 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 20% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

Which wipe timetable does A Shockbyte Rust Server follow?

There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 15 hours is when its current world was made.

Players and ranking

Where does A Shockbyte Rust Server sit in the rankings?

Filed under rankings: #12,015 for A Shockbyte Rust Server on seven-day player hours, top 54% overall.

What does the player count on A Shockbyte Rust Server look like?

The live count for A Shockbyte Rust Server stands at 0 players, out of 40 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2636 and build 169641, on Linux, is what A Shockbyte Rust Server runs. To join you need the same protocol; Steam handles the update.

How reliable is A Shockbyte Rust Server, and is it online now?

The server is live at this moment: A Shockbyte Rust Server. About 13 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

How well does A Shockbyte Rust Server perform?

Server fps held at 248 on average across the last 48 hours, never dropping below 209. The entity count reached 7,000, covering buildings, deployables and all else in the world. Up to 2,473 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is A Shockbyte Rust Server in?

A Shockbyte Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 5.39.17.23:24320.

Joining the server

What steps lead onto A Shockbyte Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 5.39.17.23:24320. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2636,gmrust,cs169641,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players 40 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2636
Protocol The protocol is 2636; older or newer clients cannot join.
cs169641
Build Build on file: 169641.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.