A Shockbyte Rust Server
Online 5.39.17.11:26463 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
18 OCT 2026Sun 18 Oct, 07:15 UTC11d ago |
0 | – | running | 0 |
17 OCT 2026Sat 17 Oct, 21:18 UTC12d ago |
0 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On A Shockbyte Rust Server, which rules and settings apply?
You will find no gather rate in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take A Shockbyte Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to A Shockbyte Rust Server, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on A Shockbyte Rust Server when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does A Shockbyte Rust Server follow?
Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 19 hours is when its current world was made.
Players and ranking
What position does A Shockbyte Rust Server hold among Rust servers?
Filed under rankings: #15,269 for A Shockbyte Rust Server on seven-day player hours, top 69% overall.
Is A Shockbyte Rust Server quiet or crowded?
The live count for A Shockbyte Rust Server stands at 0 players, out of 10 slots. 0 players is the average over the past seven days.
Operator and status
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167781, on Linux, is what A Shockbyte Rust Server runs. To join you need the same protocol; Steam handles the update.
Is A Shockbyte Rust Server reachable, and does it stay up?
The server is live at this moment: A Shockbyte Rust Server. About 8 days 3 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 8 October 2026 it was first seen by Rust Server Index.
How well does A Shockbyte Rust Server perform?
The last 48 hours give an average of 180 server fps and a floor of 115. Buildings, deployables and everything else in the world came to as many as 48,437 entities. Up to 4,018 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of A Shockbyte Rust Server?
A Shockbyte Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 5.39.17.11:26463.
Joining the server
What steps lead onto A Shockbyte Rust Server?
If you would rather use the console, press F1 in Rust and enter client.connect 5.39.17.11:26463. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.