Rust Server IndexCard catalogue of Rust servers

Holdings11,632 servers38,377 players105 fresh wipes

Call no.5155 On the shelf · online

Original Rust 1.10

Online 5.35.96.35:31020 checked 6m ago

Subjects
Players now
0/ 200
0% full
7-day average
0
peak 3
Rank
#5,155
top 23%
Last wipeWiped1 OCT2026 · 26d 11h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
12.4 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 5

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:31 UTC FW26d ago
1 – running 1
19 SEP 2026Sat 19 Sep, 10:03 UTC38d ago
2 halved by day 5 12.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average
311/ 300
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average
23/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
20/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
204/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
101/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
30/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Original Rust 1.10, which rules and settings apply?

No gather rate appears in the name Original Rust 1.10. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Original Rust 1.10?

Generated by the game, the procedural map of Original Rust 1.10 has size 4,800 and seed 364887448. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Original Rust 1.10 filed under?

The Rust Server Index lists that include Original Rust 1.10 are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Original Rust 1.10?

Filed under these tags, as published by Original Rust 1.10 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): The queue ceiling sits at 200; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on Original Rust 1.10?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 1 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 5.

Which wipe timetable does Original Rust 1.10 follow?

The record holds too few of Original Rust 1.10's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 26 days 11 hours.

Player counts

How is Original Rust 1.10 ranked compared with the rest?

Filed under rankings: #5,155 for Original Rust 1.10 on seven-day player hours, top 23% overall.

How many players are on Original Rust 1.10 at the moment?

Original Rust 1.10 is currently showing 0 players on 200 slots. Averaged across seven days: 0 players, peaking at 3. The busiest point in the last 48 hours was 17:00 UTC, averaging 3 players.

Server facts

What version does Original Rust 1.10 use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Original Rust 1.10. The protocol must match before you can join, and Steam takes care of updating it.

Is Original Rust 1.10 reachable, and does it stay up?

Right now Original Rust 1.10 is up and running. Its reported uptime gives the last restart as roughly 3 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 18 September 2026.

Is the performance on Original Rust 1.10 good?

Server fps held at 98 on average across the last 48 hours, never dropping below 24. The entity count reached 134,791, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,903 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is Original Rust 1.10 hosted?

Original Rust 1.10 gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 5.35.96.35:31020.

Joining the server

What is the way onto Original Rust 1.10?

Enter client.connect 5.35.96.35:31020 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://originalrust.vercel.app/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp200
Max players The queue ceiling sits at 200.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.