Rust Server IndexCard catalogue of Rust servers

Holdings11,757 servers76,262 players140 fresh wipes

Call no.15883 Off the shelf · offline

combat

Offline 5.3.223.53:28015 checked 17d ago

Subjects
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,883
top 72%
Last wipeWiped10 OCT2026 · 17d 20h ago
17d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
676/ 725
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
438/ 475
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
40/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
53/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
217/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
142/ 175
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on combat?

No gather rate appears in the name combat. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on combat?

Generated by the game, the map is procedural on combat.

Tags and filters

On Rust Server Index, which lists and filters carry combat?

Filed under these Rust Server Index lists is combat: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for combat?

The server's own tags are listed here, and the game's server browser reads them: combat gives gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): Player cap: 5; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): Build on file: 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does combat follow?

Its rhythm is not yet clear, since the record holds too few of combat's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 17 days 20 hours.

Player counts

How is combat ranked compared with the rest?

On player hours over seven days, combat takes #15,883, within the top 72% of ranked servers.

What does the player count on combat look like?

At present combat is offline; its last sighting was 17 days 20 hours ago.

Operator and status

What version does combat use?

Rust network protocol 2634 and build 167398, on Windows, is what combat runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is combat, and is it online now?

As of now combat is offline, with its last appearance 17 days 20 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 10 October 2026.

What is the location of combat?

No region is published by combat. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 5.3.223.53:28015.

Joining the server

What steps lead onto combat?

If you would rather use the console, press F1 in Rust and enter client.connect 5.3.223.53:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players Player cap: 5.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build Build on file: 167398.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.