RED SUNRISE | CLASSIC VANILLA | PVE
Offline 5.240.70.124:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, and #624 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
4 OCT 2026Sun 4 Oct, 17:23 UTC24d ago |
1 | – | running | 1 |
3 OCT 2026Sat 3 Oct, 11:36 UTC25d ago |
1 | – | 1.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does RED SUNRISE | CLASSIC VANILLA | PVE run?
No gather rate appears in the name RED SUNRISE | CLASSIC VANILLA | PVE. A maximum of 4 players per group applies (quad). Filed under softcore, An easier mode from Facepunch, with part of your loot kept. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in use on RED SUNRISE | CLASSIC VANILLA | PVE?
RED SUNRISE | CLASSIC VANILLA | PVE runs a procedural map of size 2,500 with seed 1234, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is RED SUNRISE | CLASSIC VANILLA | PVE filed under?
These lists on Rust Server Index take RED SUNRISE | CLASSIC VANILLA | PVE: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What is meant by the tags on RED SUNRISE | CLASSIC VANILLA | PVE?
The server's own tags are listed here, and the game's server browser reads them: RED SUNRISE | CLASSIC VANILLA | PVE gives gmsoftcore (Game mode): Softcore: the easier mode; mp30 (Max players): The queue ceiling sits at 30; ts4 (Group limit): Groups are capped at 4; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on RED SUNRISE | CLASSIC VANILLA | PVE when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.
How often is RED SUNRISE | CLASSIC VANILLA | PVE wiped, and on what schedule?
The record holds too few of RED SUNRISE | CLASSIC VANILLA | PVE's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 6 hours.
Player counts
Where does RED SUNRISE | CLASSIC VANILLA | PVE sit in the rankings?
The seven-day player-hours ranking places RED SUNRISE | CLASSIC VANILLA | PVE at #14,620, among the top 65% of ranked servers. See also the quad servers, where it stands at #624.
How many players are on RED SUNRISE | CLASSIC VANILLA | PVE at the moment?
Filed under offline: RED SUNRISE | CLASSIC VANILLA | PVE, last seen 23 days 15 hours ago.
Server facts
What Rust version is RED SUNRISE | CLASSIC VANILLA | PVE on?
Rust network protocol 2634 and build 166652, on Windows, is what RED SUNRISE | CLASSIC VANILLA | PVE runs. The protocol must match before you can join, and Steam takes care of updating it.
Is RED SUNRISE | CLASSIC VANILLA | PVE reachable, and does it stay up?
The server is down at this moment; the last sighting of RED SUNRISE | CLASSIC VANILLA | PVE was 23 days 15 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 29 September 2026.
What is the location of RED SUNRISE | CLASSIC VANILLA | PVE?
There is no region on record for RED SUNRISE | CLASSIC VANILLA | PVE; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 5.240.70.124:28015.
Connecting
How can you connect to RED SUNRISE | CLASSIC VANILLA | PVE?
Two ways in. Type client.connect 5.240.70.124:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/bP3qJbj99J.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4
Game
gmsoftcore
mp30
ts4
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.