ServerName
Offline 5.228.117.36:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 12:17 UTC, in 1d 6h. Every Thursday at 12:17 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 1
Coming wipes
- in 1d 6hThu 29 Oct, 12:17 UTC
- in 8d 13hThu 5 Nov, 19:00 UTCFW
- in 15d 6hThu 12 Nov, 12:17 UTC
- in 22d 6hThu 19 Nov, 12:17 UTC
- in 29d 6hThu 26 Nov, 12:17 UTC
- in 36d 13hThu 3 Dec, 19:00 UTCFW
- in 43d 6hThu 10 Dec, 12:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 12:17 UTC5d ago |
1 | – | running | 0 |
15 OCT 2026Thu 15 Oct, 11:25 UTC12d ago |
1 | halved by day 1 | 7 days | 1 |
8 OCT 2026Thu 8 Oct, 11:25 UTC19d ago |
1 | held half | 7 days | 1 |
1 OCT 2026Thu 1 Oct, 17:57 UTC FW26d ago |
1 | – | 6.7 days | 0 |
1 OCT 2026Thu 1 Oct, 11:36 UTC26d ago |
1 | – | 0.3 days | 0 |
24 SEP 2026Thu 24 Sep, 12:33 UTC33d ago |
1 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does ServerName run?
The name of ServerName does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
Tags and filters
Where does ServerName appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take ServerName: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on ServerName?
Filed under these tags, as published by ServerName and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How does a wipe day run on ServerName?
Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 1.
How often is ServerName wiped, and on what schedule?
Filed under its wipe rhythm: ServerName wipes every Thursday at 12:17 UTC. On Thursday 29 October at 12:17 UTC the next wipe is due. 5 days 17 hours is when its current world was made.
Players and ranking
What position does ServerName hold among Rust servers?
The seven-day player-hours ranking places ServerName at #9,878, among the top 44% of ranked servers.
Is ServerName quiet or crowded?
Filed under offline: ServerName, last seen 5 days 13 hours ago. The seven-day average is 1 players; the peak reached 1.
Operator and status
What Rust version is ServerName on?
Rust network protocol 2634 and build 167781 on Windows is what you will find on ServerName. Steam keeps your game updated, but the protocol must match for you to join.
Is ServerName reachable, and does it stay up?
As of now ServerName is offline, with its last appearance 5 days 13 hours ago. Uptime for the last 7 full days came to 4%, 7 hours out of 168. It was first recorded by Rust Server Index on 18 September 2026.
What is the location of ServerName?
There is no region on record for ServerName; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 5.228.117.36:28015.
Connecting
What is the way onto ServerName?
Enter client.connect 5.228.117.36:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.