RustyWorld | Halloween Bases Showdown Event
Online EU 5.226.142.52:28310 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 12:52 UTC, in 1d 1h. Its biweekly schedule tag · low confidence
- usual gap
- 13.4 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 0%else halves by day 7.5
Coming wipes
- in 1d 1hFri 30 Oct, 12:52 UTC
- in 7d 7hThu 5 Nov, 19:00 UTCFW
- in 15d 1hFri 13 Nov, 12:52 UTC
- in 29d 1hFri 27 Nov, 12:52 UTC
- in 35d 7hThu 3 Dec, 19:00 UTCFW
- in 43d 1hFri 11 Dec, 12:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 12:52 UTC12d ago |
3 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 17:50 UTC FW27d ago |
2 | halved by day 5 | 14.8 days | 0 |
18 SEP 2026Fri 18 Sep, 07:22 UTC41d ago |
3 | halved by day 10 | 13.4 days | 0 |
17 SEP 2026Thu 17 Sep, 17:45 UTC41d ago |
3 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On RustyWorld | Halloween Bases Showdown Event, which rules and settings apply?
No gather rate appears in the name RustyWorld | Halloween Bases Showdown Event. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on RustyWorld | Halloween Bases Showdown Event?
Generated by the game, the procedural map of RustyWorld | Halloween Bases Showdown Event has size 5,000 and seed 13825. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.
Tags and filters
Where does RustyWorld | Halloween Bases Showdown Event appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include RustyWorld | Halloween Bases Showdown Event are Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What is meant by the tags on RustyWorld | Halloween Bases Showdown Event?
The server's own tags are listed here, and the game's server browser reads them: RustyWorld | Halloween Bases Showdown Event gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^b (Biweekly): Every second week brings a wipe; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on RustyWorld | Halloween Bases Showdown Event?
At their busiest, its recent wipes drew 3 players on average. The latest wipe peaked 3 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 7.5 the crowd had fallen below half when it didn't hold.
How often is RustyWorld | Halloween Bases Showdown Event wiped, and on what schedule?
The prediction follows its tag, because too few of RustyWorld | Halloween Bases Showdown Event's wipes are on record to confirm the schedule. On Friday 30 October at 12:52 UTC the next wipe is due. The world it runs now was made 12 days 21 hours. A wipe schedule of every two weeks is published in its tags.
Player counts
How is RustyWorld | Halloween Bases Showdown Event ranked compared with the rest?
On seven-day player hours, RustyWorld | Halloween Bases Showdown Event takes #6,850 overall and #1,968 in Europe, within the top 31% of ranked servers.
How many players are on RustyWorld | Halloween Bases Showdown Event at the moment?
The live count for RustyWorld | Halloween Bases Showdown Event stands at 0 players, out of 50 slots. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.
Server facts
What Rust version is RustyWorld | Halloween Bases Showdown Event on?
Rust network protocol 2635 and build 167781 on Windows is what you will find on RustyWorld | Halloween Bases Showdown Event. Steam keeps your game updated, but the protocol must match for you to join.
Is RustyWorld | Halloween Bases Showdown Event reachable, and does it stay up?
Right now RustyWorld | Halloween Bases Showdown Event is up and running. About 3 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on RustyWorld | Halloween Bases Showdown Event good?
The last 48 hours give an average of 100 server fps and a floor of 73. Buildings, deployables and everything else in the world came to as many as 166,746 entities. Up to 3,436 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
What is the location of RustyWorld | Halloween Bases Showdown Event?
The EU tag places RustyWorld | Halloween Bases Showdown Event, by its own listing, in Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 5.226.142.52:28310.
How to join
How can you connect to RustyWorld | Halloween Bases Showdown Event?
Two ways in. Type client.connect 5.226.142.52:28310 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://genesis2server.wixsite.com/rustyworld is where its website lives.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^b,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs167781
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
