test
Offline 5.175.178.27:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on test?
You will find no gather rate in the name of test. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC is off: Valve's anti-cheat is disabled.
Which map is in use on test?
test runs a procedural map, which the game generates.
Tags and filters
On Rust Server Index, which lists and filters carry test?
The Rust Server Index lists that include test are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on test?
The server's own tags are listed here, and the game's server browser reads them: test gives gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): Player cap: 8; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): The game build here is 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
When does test wipe?
The record holds too few of test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 46 days.
Players and ranking
How is test ranked compared with the rest?
The seven-day player-hours ranking places test at #13,043, among the top – of ranked servers.
How many players are on test at the moment?
Filed under offline: test, last seen 45 days 2 hours ago.
Operator and status
What version does test use?
Rust network protocol 2633 and build 163794, on Windows, is what test runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is test, and is it online now?
As of now test is offline, with its last appearance 45 days 2 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Where in the world is test hosted?
No region is published by test. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 5.175.178.27:28015.
Joining the server
What steps lead onto test?
Two ways in. Type client.connect 5.175.178.27:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp8,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp8
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.