Rust Server IndexCard catalogue of Rust servers

Holdings11,856 servers101,030 players542 fresh wipes

Call no.13592 Off the shelf · offline

Joehoe6767

Offline 5.135.198.197:25593 checked 11d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#13,592
top 62%
Last wipeWiped18 OCT2026 · 11d 10h ago
11d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 OCT 2026Sun 18 Oct, 08:09 UTC11d ago
1 – running 1
16 OCT 2026Fri 16 Oct, 19:06 UTC13d ago
1 – 1.5 days 0
15 OCT 2026Thu 15 Oct, 18:57 UTC14d ago
1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10EU · groups of 5 · weekly · 75 on average
171/ 280
EU 44/ 160
Rustico 3groups of 5 · 9 on average
8/ 100
EA
红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 9 on average
2/ 200
EU
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average
0/ 200
NA
Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average
1/ 50
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Joehoe6767 run?

You will find no gather rate in the name of Joehoe6767. The server sets a group limit of 6 players. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Joehoe6767?

Size 4,000, seed 55369: the game generates the procedural map on Joehoe6767. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Joehoe6767?

The Rust Server Index lists that include Joehoe6767 are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Joehoe6767, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Joehoe6767 gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts6 (Group limit): 6 is the largest team allowed; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on Joehoe6767?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

Which wipe timetable does Joehoe6767 follow?

Joehoe6767 wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 10 hours is when its current world was made.

Player counts

What position does Joehoe6767 hold among Rust servers?

Filed under rankings: #13,592 for Joehoe6767 on seven-day player hours, top 62% overall.

What does the player count on Joehoe6767 look like?

Filed under offline: Joehoe6767, last seen 11 days 10 hours ago.

Operator and status

What Rust version is Joehoe6767 on?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Joehoe6767. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Joehoe6767?

The server is down at this moment; the last sighting of Joehoe6767 was 11 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 15 October 2026.

Which region is Joehoe6767 in?

Joehoe6767 gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 5.135.198.197:25593.

Joining the server

What steps lead onto Joehoe6767?

Enter client.connect 5.135.198.197:25593 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts6
Group limit 6 is the largest team allowed.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.