Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players69 fresh wipes

Call no.EA6488 Off the shelf · offline

SCPVE - TEST - RICK

Offline EA 49.84.34.129:28015 checked 6h ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve5. softcore
Players now
0/ 10
0% full
7-day average
1
peak 2
Rank
#6,488
top 29% · #403 in EA
Last wipeWiped25 OCT2026 · 3d 7h ago
3d ago · monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75106:0008:0010:0012:0010:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020006:0008:0010:0012:0010:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 29% of all ranked servers, top 72% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap
0.8 daysbetween real wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. in 8d 0hThu 5 Nov, 19:00 UTCFW
  2. in 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 07:54 UTC3d ago
2 – running 1
24 OCT 2026Sat 24 Oct, 13:44 UTC4d ago
2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
小淘气PVE-简单玩法-10倍爆率-经久耐玩EA · groups of 8+ · monthly · 26 on average
26/ 100
EA
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26/ 100
EA
低调/PVE/10倍废料/养老/死亡不掉/等级/强化EA · groups of 20+ · monthly · 16 on average
17/ 200
EA
鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 14 on average
15/ 200
EA
『微光』PVE|原倍|事件活动|萌新养老EA · groups of 8+ · monthly · 13 on average
11/ 100
EA
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on SCPVE - TEST - RICK?

You will find no gather rate in the name of SCPVE - TEST - RICK. 8 players per group is the default limit. The server runs softcore, The easier mode from Facepunch: part of your loot is kept. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned off.

What is the map on SCPVE - TEST - RICK?

Generated by the game, the procedural map of SCPVE - TEST - RICK has size 4,500 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: 亚特兰大 : 行尸走肉.

Tags and filters

Which lists and filters on Rust Server Index is SCPVE - TEST - RICK filed under?

Filed under these Rust Server Index lists is SCPVE - TEST - RICK: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Who operates SCPVE - TEST - RICK?

The same operator most likely runs SCPVE - TEST - RICK and 2 other tracked servers, since all publish a rustpve.top hostname.

How should you read the tags listed for SCPVE - TEST - RICK?

These are the tags SCPVE - TEST - RICK publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^s (Softcore): An easier Facepunch ruleset: softcore returns part of your inventory after death; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; EA (East Asia): Server browser region: East Asia. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at SCPVE - TEST - RICK?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 27 hours in.

How often is SCPVE - TEST - RICK wiped, and on what schedule?

With the force wipe, SCPVE - TEST - RICK wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 3 days 7 hours. A monthly wipe schedule is published in its tags.

Population

How is SCPVE - TEST - RICK ranked compared with the rest?

On seven-day player hours, SCPVE - TEST - RICK takes #6,488 overall and #403 in Asia, within the top 29% of ranked servers.

How many players are on SCPVE - TEST - RICK at the moment?

Filed under offline: SCPVE - TEST - RICK, last seen 6 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 2. Filed under busiest hour: 07:00 UTC in the last 48 hours, averaging 1 players.

Server facts

What version does SCPVE - TEST - RICK use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on SCPVE - TEST - RICK. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is SCPVE - TEST - RICK, and is it online now?

The server is down at this moment; the last sighting of SCPVE - TEST - RICK was 6 hours ago. About 2 hours ago, by its own uptime figure, is when it last restarted. Of the last 6 full days, 28 of 144 hours were up, 19% of the time. The earliest sighting at Rust Server Index is 21 October 2026.

What is performance like on SCPVE - TEST - RICK?

Server fps held at 87 on average across the last 48 hours, never dropping below 74. The entity count reached 142,422, covering buildings, deployables and all else in the world. Up to 4,380 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is SCPVE - TEST - RICK hosted?

The EA tag places SCPVE - TEST - RICK, by its own listing, in Asia. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 49.84.34.129:28015.

Connecting

What steps lead onto SCPVE - TEST - RICK?

Enter client.connect 49.84.34.129:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://rustimg.rustpve.top/QUN/QQ.png is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^s
Softcore An easier Facepunch ruleset: softcore returns part of your inventory after death.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

EA
East Asia Server browser region: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.