Rust Server IndexCard catalogue of Rust servers

Holdings11,668 servers51,773 players133 fresh wipes

Call no.15335 Off the shelf · offline

DANGERZONE

Offline 49.188.138.11:28015 checked 23h ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipeWiped16 OCT2026 · 13d 3h ago
13d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123410:0015:0019:0000:0004:0009:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020010:0015:0019:0000:0004:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
14.3 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 4

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 06:23 UTC13d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 00:21 UTC27d ago
1 halved by day 4 14.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
322/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
322/ 325
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
32/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
35/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
48/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
162/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does DANGERZONE run?

The name of DANGERZONE does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on DANGERZONE?

Size 4,000, seed 1630865942: the game generates the procedural map on DANGERZONE. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does DANGERZONE appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take DANGERZONE: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on DANGERZONE?

The server's own tags are listed here, and the game's server browser reads them: DANGERZONE gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on DANGERZONE?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 4 the crowd had fallen below half when it didn't hold.

How often is DANGERZONE wiped, and on what schedule?

The record holds too few of DANGERZONE's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 3 hours.

Population

What position does DANGERZONE hold among Rust servers?

On player hours over seven days, DANGERZONE takes #15,335, within the top 69% of ranked servers.

How many players are on DANGERZONE at the moment?

The last check found DANGERZONE offline, last seen 23 hours ago. Filed under seven-day average: 0 players.

Server details

Which Rust build is DANGERZONE running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on DANGERZONE. To join you need the same protocol; Steam handles the update.

Is DANGERZONE reachable, and does it stay up?

Last seen 23 hours ago, DANGERZONE is offline right now. About 12 days 2 hours ago, by its own uptime figure, is when it last restarted. It was up 154 of 168 hours across the last 7 full days, or 92% of the time. It was first recorded by Rust Server Index on 30 September 2026.

What is performance like on DANGERZONE?

Averaged over the last 48 hours, server fps was 123, with a low of 89. Buildings, deployables and everything else in the world came to as many as 93,491 entities. The peak memory figure stood at 4,780 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is DANGERZONE hosted?

There is no region on record for DANGERZONE; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 49.188.138.11:28015.

How to join

What is the way onto DANGERZONE?

Two ways in. Type client.connect 49.188.138.11:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.