Rust Server IndexCard catalogue of Rust servers

Holdings11,696 servers36,352 players94 fresh wipes

Call no.15464 Off the shelf · offline

[US] World War Rust | Test Server

Offline 47.6.83.67:28018 checked 36d ago

Subjects 1. modded2. oxide
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,464
top 67%
Last wipeWiped9 SEP2026 · 50d 2h ago
50d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average
56/ 100
NA 51/ 50
NA
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
14/ 100
NA
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
1/ 150
NA
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average
17/ 175
NA
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
10/ 90
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does [US] World War Rust | Test Server run?

The name of [US] World War Rust | Test Server does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on [US] World War Rust | Test Server?

Generated by the game, the map is procedural on [US] World War Rust | Test Server.

Lists and filters

Which lists and filters on Rust Server Index is [US] World War Rust | Test Server filed under?

The Rust Server Index lists that include [US] World War Rust | Test Server are Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for [US] World War Rust | Test Server?

These are the tags [US] World War Rust | Test Server publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is [US] World War Rust | Test Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of [US] World War Rust | Test Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 50 days 2 hours is when its current world was made.

Player counts

How is [US] World War Rust | Test Server ranked compared with the rest?

The seven-day player-hours ranking places [US] World War Rust | Test Server at #15,464, among the top 67% of ranked servers.

Is [US] World War Rust | Test Server quiet or crowded?

The last check found [US] World War Rust | Test Server offline, last seen 36 days 6 hours ago.

Server details

What version does [US] World War Rust | Test Server use?

Rust network protocol 2633 and build 164530 on Windows is what you will find on [US] World War Rust | Test Server. To join you need the same protocol; Steam handles the update.

How reliable is [US] World War Rust | Test Server, and is it online now?

As of now [US] World War Rust | Test Server is offline, with its last appearance 36 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 15 September 2026.

Where in the world is [US] World War Rust | Test Server hosted?

[US] World War Rust | Test Server gives no region tag, so the name is the only pointer, and it points to North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 47.6.83.67:28018.

Joining the server

What is the way onto [US] World War Rust | Test Server?

Two ways in. Type client.connect 47.6.83.67:28018 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp5
Max players 5 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.