Rust Server IndexCard catalogue of Rust servers

Holdings11,695 servers60,531 players109 fresh wipes

Call no.NA12090 On the shelf · online

Cybers Private Test Server

Online NA 47.28.14.230:28015 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#12,090
top 54% · #1374 in NA
Last wipeWiped27 OCT2026 · 1d 3h ago
1d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75112:0021:0006:0015:0000:0009:00Wiped Tue 27 Oct, 07:07 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
02040608012:0021:0006:0015:0000:0009:00Wiped Tue 27 Oct, 07:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 54% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2.5

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 07:07 UTC1d ago
– – running 1
2 OCT 2026Fri 2 Oct, 14:46 UTC25d ago
1 halved by day 3 24.7 days 0
2 OCT 2026Fri 2 Oct, 00:24 UTC26d ago
1 – 0.6 days 1
1 OCT 2026Thu 1 Oct, 18:10 UTC FW26d ago
2 – 0.3 days 0
24 SEP 2026Thu 24 Sep, 01:31 UTC34d ago
1 halved by day 2 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average
13/ 100
NA 6/ 50
NA
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
6/ 100
NA
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average
5/ 175
NA
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average
3/ 150
NA
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
8/ 90
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Cybers Private Test Server run?

The name of Cybers Private Test Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Cybers Private Test Server?

Generated by the game, the procedural map of Cybers Private Test Server has size 5,000 and seed 1. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Where does Cybers Private Test Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Cybers Private Test Server are Modded Rust servers, filed by play style and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on Cybers Private Test Server?

Filed under these tags, as published by Cybers Private Test Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on Cybers Private Test Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 2.5.

When does Cybers Private Test Server wipe?

Cybers Private Test Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 27 hours.

Population

What position does Cybers Private Test Server hold among Rust servers?

Filed under rankings: #12,090 for Cybers Private Test Server on seven-day player hours, #1,374 in North America, top 54% overall.

How many players are on Cybers Private Test Server at the moment?

Cybers Private Test Server is currently showing 0 players on 10 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 08:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What version does Cybers Private Test Server use?

Rust network protocol 2635 and build 168909, on Linux, is what Cybers Private Test Server runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Cybers Private Test Server?

Right now Cybers Private Test Server is up and running. The uptime it reports puts the last restart at about 25 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 16 September 2026 it was first seen by Rust Server Index.

What is performance like on Cybers Private Test Server?

Server fps held at 60 on average across the last 48 hours, never dropping below 51. Buildings, deployables and everything else in the world came to as many as 144,318 entities. The peak memory figure stood at 3,914 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is Cybers Private Test Server in?

Filed under North America by its own listing, Cybers Private Test Server carries the NA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 47.28.14.230:28015.

How to join

How can you connect to Cybers Private Test Server?

Enter client.connect 47.28.14.230:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.