Rust Server IndexCard catalogue of Rust servers

Holdings11,698 servers53,885 players139 fresh wipes

Call no.9058 On the shelf · online

TuxGeek's Playhouse

Online 47.27.235.190:28030 checked 12m ago

Subjects 1. oxide2. premium
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#9,058
top 41%
Last wipeWiped1 OCT2026 · 27d 15h ago
27d ago · no schedule published
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 8hThu 5 Nov, 19:00 UTCFW
  2. in 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:29 UTC FW27d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
368/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
328/ 350
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
34/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
34/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
48/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
166/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On TuxGeek's Playhouse, which rules and settings apply?

The name of TuxGeek's Playhouse does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. Oxide plugins are run on it. Entry is limited to players with Rust's premium status. The server has VAC, Valve's anti-cheat, turned on.

What is the map on TuxGeek's Playhouse?

Size 3,000, seed 1070066215: the game generates the procedural map on TuxGeek's Playhouse. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is TuxGeek's Playhouse filed under?

The Rust Server Index lists that include TuxGeek's Playhouse are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Premium ^q and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for TuxGeek's Playhouse?

These are the tags TuxGeek's Playhouse publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^q (Premium): Entry is limited to players with Rust's premium status; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at TuxGeek's Playhouse?

The average peak across its recent wipes is 2 players. 46 hours into the latest wipe, the crowd reached its peak.

When does TuxGeek's Playhouse wipe?

One wipe a month is all TuxGeek's Playhouse runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 15 hours is when its current world was made.

Population

Where does TuxGeek's Playhouse sit in the rankings?

On player hours over seven days, TuxGeek's Playhouse takes #9,058, within the top 41% of ranked servers.

Is TuxGeek's Playhouse quiet or crowded?

TuxGeek's Playhouse is currently showing 0 players on 100 slots. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 00:00 UTC drew the highest average: 1 players.

Server facts

What version does TuxGeek's Playhouse use?

Rust network protocol 2635 and build 168909, on Linux, is what TuxGeek's Playhouse runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of TuxGeek's Playhouse?

Right now TuxGeek's Playhouse is up and running. Its reported uptime gives the last restart as roughly 1 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on TuxGeek's Playhouse?

Averaged over the last 48 hours, server fps was 59, with a low of 41. Buildings, deployables and everything else in the world came to as many as 53,776 entities. Up to 2,007 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is TuxGeek's Playhouse in?

There is no region on record for TuxGeek's Playhouse; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 47.27.235.190:28030.

Joining the server

What is the way onto TuxGeek's Playhouse?

Enter client.connect 47.27.235.190:28030 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Entry is limited to players with Rust's premium status. You will find its website at https://discord.com/invite/HdDZwkc6qG.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.
^o
Oxide Oxide, also known as uMod, provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.