Rust Server IndexCard catalogue of Rust servers

Holdings11,699 servers65,959 players118 fresh wipes

Call no.12489 Off the shelf · offline

Salty Server

Offline 47.201.197.37:28015 checked 1d ago

Subjects
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#12,489
top 56%
Last wipeWiped26 OCT2026 · 1d 12h ago
1d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75123:0000:00Wiped Mon 26 Oct, 23:48 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
657/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
418/ 425
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
44/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
47/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
175/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
108/ 125
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Salty Server, which rules and settings apply?

The name of Salty Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Salty Server?

Size 4,200, seed 26092711: the game generates the procedural map on Salty Server. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Where does Salty Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Salty Server are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags listed for Salty Server?

These are the tags Salty Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is Salty Server wiped, and on what schedule?

Salty Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 36 hours.

Population

Where does Salty Server sit in the rankings?

On player hours over seven days, Salty Server takes #12,489, within the top 56% of ranked servers.

How many players are on Salty Server at the moment?

At present Salty Server is offline; its last sighting was 34 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1. Filed under busiest hour: 00:00 UTC in the last 48 hours, averaging 1 players.

Server details

What Rust version is Salty Server on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Salty Server. Steam keeps your game updated, but the protocol must match for you to join.

Is Salty Server reachable, and does it stay up?

As of now Salty Server is offline, with its last appearance 34 hours ago. About 23 minutes ago, by its own uptime figure, is when it last restarted. Of the last 1 full day, 1 of 24 hours were up, 4% of the time. The earliest sighting at Rust Server Index is 26 October 2026.

Is the performance on Salty Server good?

Averaged over the last 48 hours, server fps was 102, with a low of 102. Buildings, deployables and everything else in the world came to as many as 96,604 entities. Up to 2,499 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is Salty Server in?

Salty Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 47.201.197.37:28015.

Connecting

What is the way onto Salty Server?

Enter client.connect 47.201.197.37:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.