Rust Server IndexCard catalogue of Rust servers

Holdings11,722 servers61,093 players184 fresh wipes

Call no.14462 Off the shelf · offline

LocalServer

Offline 46.98.158.245:28015 checked 45d ago

Subjects
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#14,462
no region published
Last wipeWiped13 SEP2026 · 45d 13h ago
45d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
No rank history yet.
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
453/ 475
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
364/ 375
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
43/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
31/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
52/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
151/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does LocalServer run?

No gather rate appears in the name LocalServer. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on LocalServer?

Generated by the game, the map is procedural on LocalServer.

Lists and filters

Which lists and filters on Rust Server Index is LocalServer filed under?

These lists on Rust Server Index take LocalServer: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on LocalServer?

These are the tags LocalServer publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): The game build here is 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is LocalServer wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of LocalServer's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 13 hours.

Players and ranking

Where does LocalServer sit in the rankings?

On player hours over seven days, LocalServer takes #14,462, within the top – of ranked servers.

How many players are on LocalServer at the moment?

At present LocalServer is offline; its last sighting was 45 days 12 hours ago.

Server facts

What version does LocalServer use?

Rust network protocol 2633 and build 163794 on Windows is what you will find on LocalServer. To join you need the same protocol; Steam handles the update.

How reliable is LocalServer, and is it online now?

The server is down at this moment; the last sighting of LocalServer was 45 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Where in the world is LocalServer hosted?

There is no region on record for LocalServer; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 46.98.158.245:28015.

Joining the server

How can you connect to LocalServer?

Two ways in. Type client.connect 46.98.158.245:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163794
Build The game build here is 163794.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.