(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10
Online EU 46.8.197.6:30015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 05:09 UTC, in 6d 6h. Its weekly schedule tag · low confidence
- usual gap
- 2.1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 6d 6hWed 4 Nov, 05:09 UTC
- in 7d 19hThu 5 Nov, 19:00 UTCFW
- in 13d 6hWed 11 Nov, 05:09 UTC
- in 20d 6hWed 18 Nov, 05:09 UTC
- in 27d 6hWed 25 Nov, 05:09 UTC
- in 34d 6hWed 2 Dec, 05:09 UTC
- in 35d 19hThu 3 Dec, 19:00 UTCFW
- in 41d 6hWed 9 Dec, 05:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 05:09 UTC17h ago |
– | – | running | 1 |
23 OCT 2026Fri 23 Oct, 04:27 UTC5d ago |
2 | held half | 5 days | 0 |
20 OCT 2026Tue 20 Oct, 08:35 UTC8d ago |
1 | held half | 2.8 days | 0 |
18 OCT 2026Sun 18 Oct, 07:19 UTC10d ago |
2 | held half | 2.1 days | 1 |
17 OCT 2026Sat 17 Oct, 07:47 UTC11d ago |
2 | – | 1 days | 1 |
15 OCT 2026Thu 15 Oct, 05:51 UTC13d ago |
1 | held half | 2.1 days | 0 |
14 OCT 2026Wed 14 Oct, 07:20 UTC14d ago |
2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 run?
No gather rate appears in the name (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. Oxide plugins are run on it. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?
Generated by the game, the procedural map of (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 has size 1,000 and seed 32378. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Where does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 are Tutorial servers, Rust servers filed under Europe, Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Which tags are attached to (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10, and what do they stand for?
These are the tags (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp300 (Max players): Player cap: 300; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^t (Tutorial on): Facepunch's tutorial is available for those starting out; ^o (Oxide): This server uses Oxide (uMod) for plugins; EU (Europe): The browser files it under Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How does a wipe day run on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?
The average peak across its recent wipes is 2 players. The latest wipe peaked 6 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
When does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 wipe?
The prediction follows its tag, because too few of (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10's wipes are on record to confirm the schedule. On Wednesday 4 November at 05:09 UTC the next wipe is due. 17 hours is when its current world was made. Its tags carry a wipe schedule of once a week.
Players and ranking
How is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 ranked compared with the rest?
The seven-day player-hours ranking places (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 at #3,109 and #1,158 in Europe, among the top 14% of ranked servers.
How many players are on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 at the moment?
Filed under live counts: (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10, 1 players on 300 slots at present. Averaged across seven days: 1 players, peaking at 2. The busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.
Server facts
What Rust version is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10. The protocol must match before you can join, and Steam takes care of updating it.
Is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 reachable, and does it stay up?
The server is live at this moment: (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10. The uptime it reports puts the last restart at about 15 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 12 October 2026 it was first seen by Rust Server Index.
Is the performance on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 good?
Server fps held at 226 on average across the last 48 hours, never dropping below 196. Buildings, deployables and everything else in the world came to as many as 3,815 entities. Memory use reached as much as 925 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 hosted?
(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 46.8.197.6:30015.
Joining the server
How can you connect to (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?
If you would rather use the console, press F1 in Rust and enter client.connect 46.8.197.6:30015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://i.imgur.com/sPN1QFS.png.
Server tags
What each one means.
Published as mp300,ptrak,$r?,v2635,^w,^v,EU,^t,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
mp300
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^t
Mods and access
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.