Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players103 fresh wipes

Call no.14212 Off the shelf · offline

test_server

Offline 46.63.106.19:28015 checked 27d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,212
top 60%
Last wipeWiped1 OCT2026 · 27d 8h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does test_server run?

You will find no gather rate in the name of test_server. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on test_server?

Generated by the game, the map is procedural on test_server.

Lists and filters

On Rust Server Index, which lists and filters carry test_server?

Filed under these Rust Server Index lists is test_server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to test_server, and what do they stand for?

Filed under these tags, as published by test_server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166465 (Build): It runs build 166465; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does test_server wipe?

The record holds too few of test_server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 8 hours is when its current world was made.

Player counts

Where does test_server sit in the rankings?

The seven-day player-hours ranking places test_server at #14,212, among the top 60% of ranked servers.

What does the player count on test_server look like?

The last check found test_server offline, last seen 27 days 5 hours ago.

Server facts

What version does test_server use?

Rust network protocol 2634 and build 166465 on Windows is what you will find on test_server. To join you need the same protocol; Steam handles the update.

How reliable is test_server, and is it online now?

As of now test_server is offline, with its last appearance 27 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 1 October 2026.

Which region is test_server in?

test_server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 46.63.106.19:28015.

Joining the server

What steps lead onto test_server?

Enter client.connect 46.63.106.19:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166465
Build It runs build 166465.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.