TEST
Offline 46.55.81.200:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on TEST?
The name of TEST does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.
What is the map on TEST?
A procedural map, generated by the game, is what TEST runs.
Lists and filters
Where does TEST appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is TEST: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on TEST?
The server's own tags are listed here, and the game's server browser reads them: TEST gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): Player cap: 1; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
When does TEST wipe?
TEST's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 42 days 7 hours.
Player counts
How is TEST ranked compared with the rest?
The seven-day player-hours ranking places TEST at #15,498, among the top – of ranked servers.
What does the player count on TEST look like?
The last check found TEST offline, last seen 42 days 7 hours ago.
Operator and status
What version does TEST use?
Rust network protocol 2633 and build 163794 on Windows is what you will find on TEST. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is TEST, and is it online now?
The server is down at this moment; the last sighting of TEST was 42 days 7 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 16 September 2026.
What is the location of TEST?
No region is published by TEST. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 46.55.81.200:28015.
How to join
What is the way onto TEST?
Enter client.connect 46.55.81.200:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.