Evil_Test
Offline 46.41.70.121:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 8d 6hThu 5 Nov, 19:00 UTCFW
- in 36d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
20 OCT 2026Tue 20 Oct, 21:08 UTC7d ago |
1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Evil_Test?
The name of Evil_Test does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on Evil_Test?
Size 5,250, seed 1337: the game generates the procedural map on Evil_Test. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Where does Evil_Test appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Evil_Test: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which tags are attached to Evil_Test, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Evil_Test gives gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on Evil_Test?
The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in.
Which wipe timetable does Evil_Test follow?
One wipe a month is all Evil_Test runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 7 days 14 hours. Filed in its tags: a monthly wipe schedule.
Player counts
What position does Evil_Test hold among Rust servers?
On player hours over seven days, Evil_Test takes #15,409, within the top 69% of ranked servers.
Is Evil_Test quiet or crowded?
At present Evil_Test is offline; its last sighting was 7 days 12 hours ago.
Server details
Which Rust build is Evil_Test running?
Rust network protocol 2634 and build 167781, on Windows, is what Evil_Test runs. To join you need the same protocol; Steam handles the update.
How reliable is Evil_Test, and is it online now?
As of now Evil_Test is offline, with its last appearance 7 days 12 hours ago. Uptime for the last 7 full days came to 1%, 1 hours out of 168. On 20 October 2026 it was first seen by Rust Server Index.
What is the location of Evil_Test?
No region is published by Evil_Test. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 46.41.70.121:28015.
Joining the server
What steps lead onto Evil_Test?
Two ways in. Type client.connect 46.41.70.121:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.