Rust Server IndexCard catalogue of Rust servers

Holdings11,733 servers69,565 players128 fresh wipes

Call no.15409 Off the shelf · offline

Evil_Test

Offline 46.41.70.121:28015 checked 7d ago

Subjects 1. monthly wipes 2. modded3. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipeWiped20 OCT2026 · 7d 14h ago
7d ago · monthly schedule
Next wipe
8d 6h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 8d 6hThu 5 Nov, 19:00 UTCFW
  2. in 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
20 OCT 2026Tue 20 Oct, 21:08 UTC7d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
150/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
46/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average
20/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 64 on average
476/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 63 on average
186/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 59 on average
18/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Evil_Test?

The name of Evil_Test does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Evil_Test?

Size 5,250, seed 1337: the game generates the procedural map on Evil_Test. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Where does Evil_Test appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Evil_Test: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which tags are attached to Evil_Test, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Evil_Test gives gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on Evil_Test?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in.

Which wipe timetable does Evil_Test follow?

One wipe a month is all Evil_Test runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 7 days 14 hours. Filed in its tags: a monthly wipe schedule.

Player counts

What position does Evil_Test hold among Rust servers?

On player hours over seven days, Evil_Test takes #15,409, within the top 69% of ranked servers.

Is Evil_Test quiet or crowded?

At present Evil_Test is offline; its last sighting was 7 days 12 hours ago.

Server details

Which Rust build is Evil_Test running?

Rust network protocol 2634 and build 167781, on Windows, is what Evil_Test runs. To join you need the same protocol; Steam handles the update.

How reliable is Evil_Test, and is it online now?

As of now Evil_Test is offline, with its last appearance 7 days 12 hours ago. Uptime for the last 7 full days came to 1%, 1 hours out of 168. On 20 October 2026 it was first seen by Rust Server Index.

What is the location of Evil_Test?

No region is published by Evil_Test. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 46.41.70.121:28015.

Joining the server

What steps lead onto Evil_Test?

Two ways in. Type client.connect 46.41.70.121:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Player cap: 100.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.