CSE Network | Rust | 2x Trios | TEST
Offline EU 46.202.188.33:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers, top 86% in EU, and #510 of the trio servers (top 81%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 22:38 UTC, in 3d 19h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On CSE Network | Rust | 2x Trios | TEST, which rules and settings apply?
Filed under gather rates: 2x, as the name of CSE Network | Rust | 2x Trios | TEST states. The server sets a group limit of 3 players (trio). The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on CSE Network | Rust | 2x Trios | TEST?
CSE Network | Rust | 2x Trios | TEST runs a procedural map of size 3,000 with seed 12345, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Where does CSE Network | Rust | 2x Trios | TEST appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include CSE Network | Rust | 2x Trios | TEST are Rust servers filed under 2x gather rate, Rust servers filed under Europe, Modded Rust servers, filed by play style and Trio servers, filed under group limit. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which tags are attached to CSE Network | Rust | 2x Trios | TEST, and what do they stand for?
These are the tags CSE Network | Rust | 2x Trios | TEST publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts3 (Group limit): Groups are capped at 3; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): Server browser region: Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
When does CSE Network | Rust | 2x Trios | TEST wipe?
An estimate from biweekly: 14 days after its last wipe gives CSE Network | Rust | 2x Trios | TEST's next wipe. On Sunday 1 November at 22:38 UTC the next wipe is due. Its present world dates from 10 days 4 hours. Its tags state wipes every two weeks.
Population
How is CSE Network | Rust | 2x Trios | TEST ranked compared with the rest?
The seven-day player-hours ranking places CSE Network | Rust | 2x Trios | TEST at #14,612 and #2,508 in Europe, among the top 66% of ranked servers. Among servers in the trio group, the rank is #510.
How many players are on CSE Network | Rust | 2x Trios | TEST at the moment?
Filed under offline: CSE Network | Rust | 2x Trios | TEST, last seen 9 days 8 hours ago.
Server details
What Rust version is CSE Network | Rust | 2x Trios | TEST on?
Rust network protocol 2634 and build 167781, on Linux, is what CSE Network | Rust | 2x Trios | TEST runs. To join you need the same protocol; Steam handles the update.
How reliable is CSE Network | Rust | 2x Trios | TEST, and is it online now?
As of now CSE Network | Rust | 2x Trios | TEST is offline, with its last appearance 9 days 8 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 18 October 2026 it was first seen by Rust Server Index.
Where in the world is CSE Network | Rust | 2x Trios | TEST hosted?
The EU tag places CSE Network | Rust | 2x Trios | TEST, by its own listing, in Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 46.202.188.33:28015.
Connecting
What steps lead onto CSE Network | Rust | 2x Trios | TEST?
Two ways in. Type client.connect 46.202.188.33:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,^z,^y,^b,EU,gmrust,cs167781,ts3
Game
gmrust
mp10
ts3
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.