Rust Server IndexCard catalogue of Rust servers

Holdings11,688 servers56,552 players97 fresh wipes

Call no.13967 Off the shelf · offline

My Server Name

Offline 46.187.65.63:28015 checked 26d ago

Subjects
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,967
top 59%
Last wipeWiped1 OCT2026 · 27d 1h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
on rhythm
38%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 09:00 UTC27d ago
1 – running 1
30 SEP 2026Wed 30 Sep, 17:53 UTC27d ago
1 – 0.6 days 0
29 SEP 2026Tue 29 Sep, 19:16 UTC28d ago
1 – 0.9 days 1
24 SEP 2026Thu 24 Sep, 07:10 UTC34d ago
1 – 5.5 days 1
23 SEP 2026Wed 23 Sep, 10:36 UTC34d ago
1 – 0.9 days 0
22 SEP 2026Tue 22 Sep, 14:03 UTC35d ago
1 – 0.9 days 0
17 SEP 2026Thu 17 Sep, 09:33 UTC41d ago
1 – 5.2 days 0
16 SEP 2026Wed 16 Sep, 22:11 UTC41d ago
1 – 0.5 days 0
13 SEP 2026Sun 13 Sep, 20:53 UTC44d ago
1 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
544/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
361/ 400
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
36/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
44/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
157/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
77/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does My Server Name run?

No gather rate appears in the name My Server Name. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Lists and filters

On Rust Server Index, which lists and filters carry My Server Name?

Filed under these Rust Server Index lists is My Server Name: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on My Server Name?

Filed under these tags, as published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166490 (Build): The game build here is 166490; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on My Server Name?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

When does My Server Name wipe?

No next wipe can be predicted for My Server Name: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 1 hours is when its current world was made.

Population

How is My Server Name ranked compared with the rest?

Filed under rankings: #13,967 for My Server Name on seven-day player hours, top 59% overall.

What does the player count on My Server Name look like?

Filed under offline: My Server Name, last seen 26 days 16 hours ago.

Server facts

Which Rust build is My Server Name running?

Rust network protocol 2634 and build 166490 on Windows is what you will find on My Server Name. To join you need the same protocol; Steam handles the update.

How reliable is My Server Name, and is it online now?

The server is down at this moment; the last sighting of My Server Name was 26 days 16 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Where in the world is My Server Name hosted?

My Server Name gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 46.187.65.63:28015.

Connecting

What steps lead onto My Server Name?

Two ways in. Type client.connect 46.187.65.63:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166490,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs166490
Build The game build here is 166490.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.