Rust Server IndexCard catalogue of Rust servers

Holdings11,842 servers65,813 players131 fresh wipes

Call no.EU15382 Off the shelf · offline

S RUST #0 [TEST]

Offline EU 46.174.54.83:20520 checked 14d ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,382
top 71% · #2569 in EU
Last wipeWiped6 OCT2026 · 21d 20h ago
21d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 01:30 UTC21d ago
0 – running 0
1 OCT 2026Thu 1 Oct, 21:13 UTC FW26d ago
2 halved by day 1 4.2 days 0
29 SEP 2026Tue 29 Sep, 00:03 UTC28d ago
2 held half 2.9 days 0
22 SEP 2026Tue 22 Sep, 01:38 UTC35d ago
0 – 6.9 days 0
15 SEP 2026Tue 15 Sep, 05:53 UTC42d ago
0 – 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
122/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
105/ 225
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
31/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average
91/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
30/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average
12/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does S RUST #0 [TEST] run?

The name of S RUST #0 [TEST] does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on S RUST #0 [TEST]?

Size 3,500, seed 210551: the game generates the procedural map on S RUST #0 [TEST]. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry S RUST #0 [TEST]?

These lists on Rust Server Index take S RUST #0 [TEST]: Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which operator stands behind S RUST #0 [TEST]?

S RUST #0 [TEST] publishes a srust.io hostname, as do 2 other servers we track, which points to one operator for them all.

Which tags are attached to S RUST #0 [TEST], and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: S RUST #0 [TEST] gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): Server browser region: Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on S RUST #0 [TEST] when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

Which wipe timetable does S RUST #0 [TEST] follow?

There is no next wipe to predict for S RUST #0 [TEST], which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 20 hours is when its current world was made.

Player counts

What position does S RUST #0 [TEST] hold among Rust servers?

The seven-day player-hours ranking places S RUST #0 [TEST] at #15,382 and #2,569 in Europe, among the top 71% of ranked servers.

Is S RUST #0 [TEST] quiet or crowded?

Filed under offline: S RUST #0 [TEST], last seen 14 days 12 hours ago.

Server details

Which Rust build is S RUST #0 [TEST] running?

Rust network protocol 2634 and build 166652, on Linux, is what S RUST #0 [TEST] runs. To join you need the same protocol; Steam handles the update.

Is S RUST #0 [TEST] reachable, and does it stay up?

Last seen 14 days 12 hours ago, S RUST #0 [TEST] is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Which region is S RUST #0 [TEST] in?

Filed under Europe by its own listing, S RUST #0 [TEST] carries the EU tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 46.174.54.83:20520.

Connecting

What steps lead onto S RUST #0 [TEST]?

Two ways in. Type client.connect 46.174.54.83:20520 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://srust.io.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build The game build here is 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

EU
Europe Server browser region: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.