S RUST #0 [TEST]
Offline EU 46.174.54.83:20520 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
6 OCT 2026Tue 6 Oct, 01:30 UTC21d ago |
0 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 21:13 UTC FW26d ago |
2 | halved by day 1 | 4.2 days | 0 |
29 SEP 2026Tue 29 Sep, 00:03 UTC28d ago |
2 | held half | 2.9 days | 0 |
22 SEP 2026Tue 22 Sep, 01:38 UTC35d ago |
0 | – | 6.9 days | 0 |
15 SEP 2026Tue 15 Sep, 05:53 UTC42d ago |
0 | – | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does S RUST #0 [TEST] run?
The name of S RUST #0 [TEST] does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on S RUST #0 [TEST]?
Size 3,500, seed 210551: the game generates the procedural map on S RUST #0 [TEST]. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry S RUST #0 [TEST]?
These lists on Rust Server Index take S RUST #0 [TEST]: Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which operator stands behind S RUST #0 [TEST]?
S RUST #0 [TEST] publishes a srust.io hostname, as do 2 other servers we track, which points to one operator for them all.
Which tags are attached to S RUST #0 [TEST], and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: S RUST #0 [TEST] gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): Server browser region: Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What should you expect on S RUST #0 [TEST] when wipe day comes?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
Which wipe timetable does S RUST #0 [TEST] follow?
There is no next wipe to predict for S RUST #0 [TEST], which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 20 hours is when its current world was made.
Player counts
What position does S RUST #0 [TEST] hold among Rust servers?
The seven-day player-hours ranking places S RUST #0 [TEST] at #15,382 and #2,569 in Europe, among the top 71% of ranked servers.
Is S RUST #0 [TEST] quiet or crowded?
Filed under offline: S RUST #0 [TEST], last seen 14 days 12 hours ago.
Server details
Which Rust build is S RUST #0 [TEST] running?
Rust network protocol 2634 and build 166652, on Linux, is what S RUST #0 [TEST] runs. To join you need the same protocol; Steam handles the update.
Is S RUST #0 [TEST] reachable, and does it stay up?
Last seen 14 days 12 hours ago, S RUST #0 [TEST] is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Which region is S RUST #0 [TEST] in?
Filed under Europe by its own listing, S RUST #0 [TEST] carries the EU tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 46.174.54.83:20520.
Connecting
What steps lead onto S RUST #0 [TEST]?
Two ways in. Type client.connect 46.174.54.83:20520 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://srust.io.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
