Rust Server IndexCard catalogue of Rust servers

Holdings11,617 servers35,735 players74 fresh wipes

Call no.EU1X2492 On the shelf · online

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Online EU 46.174.54.159:28015 checked 12m ago

Subjects 1. 1x 2. monthly wipes 3. vanilla4. modded5. oxide
Players now
1/ 75
1% full
7-day average
2
peak 11
Rank
#2,492
top 11% · #957 in EU
Last wipeWiped24 OCT2026 · 4d 12h ago
4d ago · monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap
14.1 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
0%else halves by day 13

Coming wipes

  1. in 7d 12hThu 5 Nov, 19:00 UTCFW
  2. in 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 18:07 UTC4d ago
11 – running 1
15 OCT 2026Thu 15 Oct, 20:32 UTC13d ago
7 halved by day 3 8.9 days 0
1 OCT 2026Thu 1 Oct, 18:31 UTC FW27d ago
6 halved by day 13 14.1 days 0
16 SEP 2026Wed 16 Sep, 18:19 UTC42d ago
4 halved by day 13 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
33/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
7/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average
109/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average
58/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average
4/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average
85/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

By its name, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] gathers at 1x. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

What is the map on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs a procedural map of size 3,500 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Filed under these Rust Server Index lists is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.

What is meant by the tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Filed under these tags, as published by [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp75 (Max players): Player cap: 75; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): Server browser region: Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] when wipe day comes?

The average peak across its recent wipes is 8 players. 24 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 13 the crowd had fallen below half when it didn't hold.

When does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe?

The only wipe on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 4 days 12 hours. Filed in its tags: a monthly wipe schedule.

Population

Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] sit in the rankings?

On seven-day player hours, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] takes #2,492 overall and #957 in Europe, within the top 11% of ranked servers.

How many players are on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] at the moment?

The live count for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] stands at 1 players, out of 75 slots. Averaged across seven days: 2 players, peaking at 11. The busiest point in the last 48 hours was 09:00 UTC, averaging 6 players.

Server details

Which Rust build is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] running?

Rust network protocol 2635 and build 168909, on Linux, is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

The server is live at this moment: [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. About 1 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 98%, 165 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Server fps held at 144 on average across the last 48 hours, never dropping below 109. The entity count reached 84,076, covering buildings, deployables and all else in the world. Up to 3,464 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 46.174.54.159:28015.

How to join

How can you connect to [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Two ways in. Type client.connect 46.174.54.159:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://rtsrv.gamestores.app/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp75
Max players Player cap: 75.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

EU
Europe Server browser region: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.