OLYMP BASE | TOURNAMENTS
Online 46.174.53.127:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 29players, last three wipes
- crowd held
- 25%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 47, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 14:57 UTC7h ago |
– | – | running | 0 |
20 OCT 2026Tue 20 Oct, 15:30 UTC7d ago |
47 | – | – | 0 |
13 OCT 2026Tue 13 Oct, 14:00 UTC14d ago |
40 | halved by day 1 | 7.1 days | 0 |
1 OCT 2026Thu 1 Oct, 20:16 UTC FW26d ago |
1 | halved by day 4 | 11.7 days | 0 |
30 SEP 2026Wed 30 Sep, 17:27 UTC27d ago |
3 | – | 1.1 days | 1 |
28 SEP 2026Mon 28 Sep, 14:00 UTC29d ago |
3 | held half | 2.1 days | 0 |
24 SEP 2026Thu 24 Sep, 13:31 UTC33d ago |
8 | halved by day 1 | 4 days | 0 |
23 SEP 2026Wed 23 Sep, 16:11 UTC34d ago |
22 | – | 0.9 days | 1 |
19 SEP 2026Sat 19 Sep, 14:27 UTC38d ago |
22 | halved by day 1 | 4.1 days | 0 |
16 SEP 2026Wed 16 Sep, 14:00 UTC41d ago |
37 | halved by day 1 | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On OLYMP BASE | TOURNAMENTS, which rules and settings apply?
No gather rate appears in the name OLYMP BASE | TOURNAMENTS. A maximum of 100 players per group applies. Filed under combat training, loot is handed out; aim and PvP practice. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.
What is the map on OLYMP BASE | TOURNAMENTS?
Size 4,000, seed 1337: the game generates the procedural map on OLYMP BASE | TOURNAMENTS. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.
Tags
On Rust Server Index, which lists and filters carry OLYMP BASE | TOURNAMENTS?
These lists on Rust Server Index take OLYMP BASE | TOURNAMENTS: Modded Rust servers, filed by play style and Aim training servers, filed. It appears under the following filters on the server list: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags listed for OLYMP BASE | TOURNAMENTS?
Filed under these tags, as published by OLYMP BASE | TOURNAMENTS and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts100 (Group limit): 100 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^d (Combat training): Practise aim and PvP, with loot provided; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at OLYMP BASE | TOURNAMENTS?
The average peak across its recent wipes is 29 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 25% of its recent wipes. In the other cases, numbers dropped below half by day 1.
How often is OLYMP BASE | TOURNAMENTS wiped, and on what schedule?
There is no next wipe to predict for OLYMP BASE | TOURNAMENTS, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 7 hours is when its current world was made.
Population
How is OLYMP BASE | TOURNAMENTS ranked compared with the rest?
Filed under rankings: #3,550 for OLYMP BASE | TOURNAMENTS on seven-day player hours, top 16% overall.
What does the player count on OLYMP BASE | TOURNAMENTS look like?
The live count for OLYMP BASE | TOURNAMENTS stands at 0 players, out of 100 slots. Filed under seven-day figures: an average of 1 players and a peak of 62. Over the last 48 hours, 15:00 UTC drew the highest average: 56 players.
Server details
Which Rust build is OLYMP BASE | TOURNAMENTS running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on OLYMP BASE | TOURNAMENTS. Steam keeps your game updated, but the protocol must match for you to join.
Is OLYMP BASE | TOURNAMENTS reachable, and does it stay up?
You will find OLYMP BASE | TOURNAMENTS online as of now. About 6 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does OLYMP BASE | TOURNAMENTS perform?
Server fps held at 30 on average across the last 48 hours, never dropping below 29. The entity count reached 30,459, covering buildings, deployables and all else in the world. Memory use reached as much as 2,010 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is OLYMP BASE | TOURNAMENTS hosted?
There is no region on record for OLYMP BASE | TOURNAMENTS; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 46.174.53.127:28015.
How to join
How can you connect to OLYMP BASE | TOURNAMENTS?
Enter client.connect 46.174.53.127:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^d,gmrust,cs168909,ts100
Game
gmrust
mp100
ts100
v2635
cs168909
ptrak
$r?
Gameplay
^d
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.