CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W
Online EU 46.174.52.245:25026 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers, top 54% in EU, and #284 of the quad servers (top 34%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
- usual gap
- 0.5 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 7d 23hThu 5 Nov, 19:00 UTCFW
- in 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 06:17 UTC13d ago |
4 | – | running | 0 |
14 OCT 2026Wed 14 Oct, 18:57 UTC14d ago |
4 | – | 0.5 days | 1 |
14 OCT 2026Wed 14 Oct, 09:42 UTC14d ago |
2 | – | 0.4 days | 0 |
14 SEP 2026Mon 14 Sep, 11:02 UTC44d ago |
1 | halved by day 1 | 29.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run?
CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W sets gather at 2x, as its name shows. A maximum of 4 players per group applies (quad). The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W runs a procedural map of size 3,750 with seed 1763371800, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
The Rust Server Index lists that include CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W are Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
What is meant by the tags on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
These are the tags CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts4 (Group limit): 4 is the largest team allowed; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
The average peak across its recent wipes is 3 players. 33 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
Which wipe timetable does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W follow?
The only wipe on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 13 days 9 hours. Its tags state a wipe schedule of once a month.
Players and ranking
What position does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W hold among Rust servers?
On seven-day player hours, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W takes #4,457 overall and #1,576 in Europe, within the top 20% of ranked servers. #284 is where it sits in the quad servers.
Is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W quiet or crowded?
CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is currently showing 1 players on 100 slots. Averaged across seven days: 0 players, peaking at 3. Over the last 48 hours, 20:00 UTC drew the highest average: 2 players.
Server details
What version does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
Right now CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is up and running. Its reported uptime gives the last restart as roughly 15 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W perform?
The last 48 hours give an average of 94 server fps and a floor of 45. The entity count reached 70,846, covering buildings, deployables and all else in the world. Up to 2,651 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Where in the world is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W hosted?
CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 46.174.52.245:25026.
Connecting
What steps lead onto CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
Enter client.connect 46.174.52.245:25026 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp100
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
