240_FPS [RU]
Offline EU 46.174.48.13:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:37 UTC, in 22h. Its weekly schedule tag · low confidence
- usual gap
- 6.6 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 0%else halves by day 4.5
Coming wipes
- in 22hThu 29 Oct, 18:37 UTC
- in 7d 23hThu 5 Nov, 19:00 UTCFW
- in 14d 22hThu 12 Nov, 18:37 UTC
- in 21d 22hThu 19 Nov, 18:37 UTC
- in 28d 22hThu 26 Nov, 18:37 UTC
- in 35d 23hThu 3 Dec, 19:00 UTCFW
- in 42d 22hThu 10 Dec, 18:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:37 UTC FW27d ago |
2 | – | running | 1 |
25 SEP 2026Fri 25 Sep, 07:50 UTC33d ago |
4 | halved by day 5 | 6.4 days | 1 |
18 SEP 2026Fri 18 Sep, 11:51 UTC40d ago |
4 | halved by day 4 | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does 240_FPS [RU] run?
No gather rate appears in the name 240_FPS [RU]. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. Plugins in use: Oxide. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.
What is the map on 240_FPS [RU]?
Size 4,500, seed 782583436: the game generates the procedural map on 240_FPS [RU]. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is 240_FPS [RU] filed under?
Filed under these Rust Server Index lists is 240_FPS [RU]: Rust servers filed under Europe, Community Rust servers, indexed and Vanilla Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags listed for 240_FPS [RU]?
Filed under these tags, as published by 240_FPS [RU] and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): The game build here is 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; EU (Europe): Europe is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How does a wipe day run on 240_FPS [RU]?
The average peak across its recent wipes is 3 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4.5 the crowd had fallen below half when it didn't hold.
When does 240_FPS [RU] wipe?
Too few wipes of 240_FPS [RU] are recorded to confirm its schedule, so the tag sets the prediction. On Thursday 29 October at 18:37 UTC the next wipe is due. The world it runs now was made 27 days 1 hours. Its tags carry a wipe schedule of once a week.
Players and ranking
How is 240_FPS [RU] ranked compared with the rest?
The seven-day player-hours ranking places 240_FPS [RU] at #15,247 and #2,571 in Europe, among the top 70% of ranked servers.
How many players are on 240_FPS [RU] at the moment?
At present 240_FPS [RU] is offline; its last sighting was 14 days 4 hours ago.
Server facts
What Rust version is 240_FPS [RU] on?
Rust network protocol 2634 and build 167398 on Linux is what you will find on 240_FPS [RU]. Steam keeps your game updated, but the protocol must match for you to join.
Is 240_FPS [RU] reachable, and does it stay up?
The server is down at this moment; the last sighting of 240_FPS [RU] was 14 days 4 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 15 September 2026.
Where in the world is 240_FPS [RU] hosted?
240_FPS [RU] gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 46.174.48.13:28015.
Joining the server
What is the way onto 240_FPS [RU]?
Enter client.connect 46.174.48.13:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8,^o
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.