Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players50 fresh wipes

Call no.11533 Off the shelf · offline

Local Dev Server

Offline 46.172.130.152:28015 checked 23h ago

Subjects
Players now
0/ 10
0% full
7-day average
1
peak 1
Rank
#11,533
top 52%
Last wipeWiped27 OCT2026 · 1d 2h ago
1d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75116:0017:0018:0019:00Wiped Tue 27 Oct, 16:22 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Local Dev Server?

No gather rate appears in the name Local Dev Server. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is off: Valve's anti-cheat is disabled.

What is the map on Local Dev Server?

A procedural map, generated by the game, is what Local Dev Server runs.

Tags

Which lists and filters on Rust Server Index is Local Dev Server filed under?

These lists on Rust Server Index take Local Dev Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to Local Dev Server, and what do they stand for?

These are the tags Local Dev Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

Which wipe timetable does Local Dev Server follow?

The record holds too few of Local Dev Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 26 hours.

Players and ranking

What position does Local Dev Server hold among Rust servers?

Filed under rankings: #11,533 for Local Dev Server on seven-day player hours, top 52% overall.

What does the player count on Local Dev Server look like?

At present Local Dev Server is offline; its last sighting was 23 hours ago. Averaged across seven days: 1 players, peaking at 1. Filed under busiest hour: 19:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What version does Local Dev Server use?

Rust network protocol 2635 and build 168909, on Windows, is what Local Dev Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Local Dev Server, and is it online now?

The server is down at this moment; the last sighting of Local Dev Server was 23 hours ago. On 27 October 2026 it was first seen by Rust Server Index.

Which region is Local Dev Server in?

Local Dev Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 46.172.130.152:28015.

How to join

What steps lead onto Local Dev Server?

Enter client.connect 46.172.130.152:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.