Test
Offline 46.146.234.109:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
- usual gap
- 2.1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 7d 5hThu 5 Nov, 19:00 UTCFW
- in 13d 18hThu 12 Nov, 07:17 UTC
- in 27d 18hThu 26 Nov, 07:17 UTC
- in 35d 5hThu 3 Dec, 19:00 UTCFW
- in 41d 18hThu 10 Dec, 07:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 07:17 UTC14d ago |
1 | – | running | 0 |
7 OCT 2026Wed 7 Oct, 22:10 UTC21d ago |
0 | – | 7.4 days | 0 |
4 OCT 2026Sun 4 Oct, 14:58 UTC24d ago |
1 | – | 3.3 days | 1 |
2 OCT 2026Fri 2 Oct, 19:53 UTC26d ago |
1 | – | 1.8 days | 0 |
2 OCT 2026Fri 2 Oct, 02:49 UTC27d ago |
1 | – | 0.7 days | 0 |
29 SEP 2026Tue 29 Sep, 16:04 UTC29d ago |
0 | – | 2.4 days | 0 |
23 SEP 2026Wed 23 Sep, 19:24 UTC35d ago |
0 | – | 5.9 days | 1 |
23 SEP 2026Wed 23 Sep, 13:15 UTC35d ago |
1 | – | 0.3 days | 0 |
22 SEP 2026Tue 22 Sep, 10:33 UTC37d ago |
1 | – | 1.1 days | 1 |
19 SEP 2026Sat 19 Sep, 11:19 UTC40d ago |
1 | – | 3 days | 0 |
18 SEP 2026Fri 18 Sep, 10:47 UTC41d ago |
1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Test run?
The name of Test does not state a gather rate. The default group limit of 8 players applies. The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Tags and filters
Which lists and filters on Rust Server Index is Test filed under?
These lists on Rust Server Index take Test: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags listed for Test?
These are the tags Test publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): Player cap: 200; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at Test?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.
When does Test wipe?
The prediction follows its tag, because too few of Test's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 14 days 5 hours is when its current world was made. A wipe schedule of every two weeks is published in its tags.
Player counts
Where does Test sit in the rankings?
On player hours over seven days, Test takes #14,101, within the top 65% of ranked servers.
How many players are on Test at the moment?
The last check found Test offline, last seen 14 days 5 hours ago.
Operator and status
What Rust version is Test on?
Rust network protocol 2634 and build 167781, on Windows, is what Test runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Test reachable, and does it stay up?
The server is down at this moment; the last sighting of Test was 14 days 5 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 16 September 2026.
Where in the world is Test hosted?
No region is published by Test. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 46.146.234.109:28015.
Joining the server
What steps lead onto Test?
Two ways in. Type client.connect 46.146.234.109:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.