|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics
Online 46.146.234.109:10000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 16players, last three wipes
- crowd held
- 0%else halves by day 6
Coming wipes
- in 6d 10hThu 5 Nov, 19:00 UTCFW
- in 12d 22hThu 12 Nov, 06:37 UTC
- in 34d 10hThu 3 Dec, 19:00 UTCFW
- in 40d 22hThu 10 Dec, 06:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 06:37 UTC15d ago |
11 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 18:06 UTC FW28d ago |
12 | halved by day 8 | 13.5 days | 3 |
17 SEP 2026Thu 17 Sep, 06:59 UTC43d ago |
26 | halved by day 4 | 14.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, which rules and settings apply?
Filed under gather rates: 1x, as the name of |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics states. The group limit is 10 players. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?
Generated by the game, the procedural map of |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics has size 4,500 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.
Tags
Which lists and filters on Rust Server Index is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics filed under?
These lists on Rust Server Index take |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 1x.
Which tags are attached to |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics gives gmrust (Game mode): Rust survival, as standard; mp200 (Max players): 200 slots are available; ts10 (Group limit): The team ceiling is 10; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?
Its recent wipes averaged 16 players at peak. 31 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 6 the crowd had fallen below half when it didn't hold.
When does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics wipe?
The wipe rhythm of |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is every 4 weeks on Thursday at 06:37 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 15 days 1 hours. A wipe schedule of every two weeks is published in its tags.
Players and ranking
How is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics ranked compared with the rest?
Filed under rankings: #2,510 for |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics on seven-day player hours, top 11% overall.
What does the player count on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics look like?
Filed under live counts: |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, 2 players on 200 slots at present. Filed under seven-day figures: an average of 2 players and a peak of 7. Filed under busiest hour: 13:00 UTC in the last 48 hours, averaging 3 players.
Server facts
Which Rust build is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics running?
Rust network protocol 2635 and build 168909 on Windows is what you will find on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. Steam keeps your game updated, but the protocol must match for you to join.
Is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics reachable, and does it stay up?
The server is live at this moment: |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. About 4 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
How well does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics perform?
Averaged over the last 48 hours, server fps was 138, with a low of 85. Buildings, deployables and everything else in the world came to as many as 144,888 entities. Up to 5,023 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Which region is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics in?
|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 46.146.234.109:10000.
How to join
What steps lead onto |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?
Enter client.connect 46.146.234.109:10000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://rust-stalker.gamestores.app.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp200
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
