Rust Server IndexCard catalogue of Rust servers

Holdings11,726 servers56,761 players136 fresh wipes

Call no.14971 Off the shelf · offline

testtest

Offline 46.138.77.4:28015 checked 22d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,971
top 67%
Last wipeWiped5 OCT2026 · 22d 9h ago
22d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average
487/ 525
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average
28/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average
49/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
238/ 275
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
91/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average
98/ 150
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does testtest run?

The name of testtest does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on testtest?

testtest runs a procedural map, which the game generates.

Tags

Where does testtest appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include testtest are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for testtest?

These are the tags testtest publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does testtest follow?

The record holds too few of testtest's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 22 days 9 hours.

Players and ranking

Where does testtest sit in the rankings?

Filed under rankings: #14,971 for testtest on seven-day player hours, top 67% overall.

What does the player count on testtest look like?

At present testtest is offline; its last sighting was 22 days 9 hours ago.

Operator and status

What version does testtest use?

Rust network protocol 2634 and build 166652 on Windows is what you will find on testtest. The protocol must match before you can join, and Steam takes care of updating it.

Is testtest reachable, and does it stay up?

Last seen 22 days 9 hours ago, testtest is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 5 October 2026.

What is the location of testtest?

No region is published by testtest. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 46.138.77.4:28015.

Connecting

What is the way onto testtest?

Two ways in. Type client.connect 46.138.77.4:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players 1 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.