Rust Server IndexCard catalogue of Rust servers

Holdings11,765 servers59,281 players133 fresh wipes

Call no.15383 Off the shelf · offline

ship test

Offline 46.138.47.50:28015 checked 8d ago

Subjects
Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,383
top 70%
Last wipeWiped17 OCT2026 · 11d 11h ago
11d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
410/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
249/ 300
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
43/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
31/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
73/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
90/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on ship test?

No gather rate appears in the name ship test. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on ship test?

A procedural map, generated by the game, is what ship test runs.

Lists and filters

Where does ship test appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take ship test: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on ship test?

These are the tags ship test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp3 (Max players): The queue ceiling sits at 3; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How often is ship test wiped, and on what schedule?

ship test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 11 hours.

Players and ranking

How is ship test ranked compared with the rest?

Filed under rankings: #15,383 for ship test on seven-day player hours, top 70% overall.

How many players are on ship test at the moment?

The last check found ship test offline, last seen 8 days 3 hours ago.

Server facts

Which Rust build is ship test running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on ship test. To join you need the same protocol; Steam handles the update.

Is ship test reachable, and does it stay up?

Last seen 8 days 3 hours ago, ship test is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 17 October 2026 it was first seen by Rust Server Index.

What is the location of ship test?

There is no region on record for ship test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 46.138.47.50:28015.

Joining the server

How can you connect to ship test?

If you would rather use the console, press F1 in Rust and enter client.connect 46.138.47.50:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp3
Max players The queue ceiling sits at 3.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.