Rust Server IndexCard catalogue of Rust servers

Holdings11,801 servers78,222 players109 fresh wipes

Call no.13072 Off the shelf · offline

TimoBeta

Offline 46.110.178.155:28015 checked 10d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,072
top 60%
Last wipeWiped16 OCT2026 · 12d 3h ago
12d ago · no schedule published
Next wipe
1d 20h
Fri 30 Oct, 17:31 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct10 Oct14 Oct20 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 17:31 UTC, in 1d 20h. Every other Friday at 17:31 UTC · low confidence

usual gap
14 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 1d 20hFri 30 Oct, 17:31 UTC
  2. in 7d 22hThu 5 Nov, 19:00 UTCFW
  3. in 15d 20hFri 13 Nov, 17:31 UTC
  4. in 29d 20hFri 27 Nov, 17:31 UTC
  5. in 35d 22hThu 3 Dec, 19:00 UTCFW
  6. in 43d 20hFri 11 Dec, 17:31 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 17:31 UTC12d ago
1 – running 1
2 OCT 2026Fri 2 Oct, 18:12 UTC26d ago
1 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
588/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
363/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
49/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
40/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
130/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
140/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On TimoBeta, which rules and settings apply?

No gather rate appears in the name TimoBeta. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Tags and filters

Which lists and filters on Rust Server Index is TimoBeta filed under?

These lists on Rust Server Index take TimoBeta: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on TimoBeta?

The server's own tags are listed here, and the game's server browser reads them: TimoBeta gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166494 (Build): The game build here is 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on TimoBeta?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

How often is TimoBeta wiped, and on what schedule?

every other Friday at 17:31 UTC is how TimoBeta wipes. Dated for Friday 30 October at 17:31 UTC: its next wipe. The world it runs now was made 12 days 3 hours.

Player counts

What position does TimoBeta hold among Rust servers?

On player hours over seven days, TimoBeta takes #13,072, within the top 60% of ranked servers.

How many players are on TimoBeta at the moment?

At present TimoBeta is offline; its last sighting was 10 days 21 hours ago.

Server details

Which Rust build is TimoBeta running?

Rust network protocol 2634 and build 166494 on Windows is what you will find on TimoBeta. To join you need the same protocol; Steam handles the update.

How reliable is TimoBeta, and is it online now?

As of now TimoBeta is offline, with its last appearance 10 days 21 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 1 October 2026.

What is the location of TimoBeta?

No region is published by TimoBeta. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 46.110.178.155:28015.

How to join

What steps lead onto TimoBeta?

Two ways in. Type client.connect 46.110.178.155:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166494
Build The game build here is 166494.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.