Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players37 fresh wipes

Call no.15373 On the shelf · online

RUST DEV | PRIVATE | INSECURE

Online 46.101.233.53:28015 checked 2h ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,373
top 69%
Last wipeWiped12 OCT2026 · 16d 5h ago
16d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On RUST DEV | PRIVATE | INSECURE, which rules and settings apply?

You will find no gather rate in the name of RUST DEV | PRIVATE | INSECURE. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned off.

What is the map on RUST DEV | PRIVATE | INSECURE?

Generated by the game, the procedural map of RUST DEV | PRIVATE | INSECURE has size 1,000 and seed 424242. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does RUST DEV | PRIVATE | INSECURE appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include RUST DEV | PRIVATE | INSECURE are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to RUST DEV | PRIVATE | INSECURE, and what do they stand for?

Filed under these tags, as published by RUST DEV | PRIVATE | INSECURE and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does RUST DEV | PRIVATE | INSECURE follow?

The record holds too few of RUST DEV | PRIVATE | INSECURE's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 16 days 5 hours.

Population

What position does RUST DEV | PRIVATE | INSECURE hold among Rust servers?

The seven-day player-hours ranking places RUST DEV | PRIVATE | INSECURE at #15,373, among the top 69% of ranked servers.

How many players are on RUST DEV | PRIVATE | INSECURE at the moment?

The live count for RUST DEV | PRIVATE | INSECURE stands at 0 players, out of 10 slots. Filed under seven-day average: 0 players.

Server details

What Rust version is RUST DEV | PRIVATE | INSECURE on?

Rust network protocol 2634 and build 167584 on Linux is what you will find on RUST DEV | PRIVATE | INSECURE. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is RUST DEV | PRIVATE | INSECURE, and is it online now?

You will find RUST DEV | PRIVATE | INSECURE online as of now. The uptime it reports puts the last restart at about 5 days 9 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 12 October 2026.

How well does RUST DEV | PRIVATE | INSECURE perform?

Server fps held at 222 on average across the last 48 hours, never dropping below 181. The entity count reached 2,939, covering buildings, deployables and all else in the world. Memory use reached as much as 938 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of RUST DEV | PRIVATE | INSECURE?

There is no region on record for RUST DEV | PRIVATE | INSECURE; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 46.101.233.53:28015.

Connecting

What steps lead onto RUST DEV | PRIVATE | INSECURE?

Two ways in. Type client.connect 46.101.233.53:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.