RUST DEV | PRIVATE | INSECURE
Online 46.101.233.53:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On RUST DEV | PRIVATE | INSECURE, which rules and settings apply?
You will find no gather rate in the name of RUST DEV | PRIVATE | INSECURE. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned off.
What is the map on RUST DEV | PRIVATE | INSECURE?
Generated by the game, the procedural map of RUST DEV | PRIVATE | INSECURE has size 1,000 and seed 424242. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Where does RUST DEV | PRIVATE | INSECURE appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include RUST DEV | PRIVATE | INSECURE are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to RUST DEV | PRIVATE | INSECURE, and what do they stand for?
Filed under these tags, as published by RUST DEV | PRIVATE | INSECURE and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
Which wipe timetable does RUST DEV | PRIVATE | INSECURE follow?
The record holds too few of RUST DEV | PRIVATE | INSECURE's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 16 days 5 hours.
Population
What position does RUST DEV | PRIVATE | INSECURE hold among Rust servers?
The seven-day player-hours ranking places RUST DEV | PRIVATE | INSECURE at #15,373, among the top 69% of ranked servers.
How many players are on RUST DEV | PRIVATE | INSECURE at the moment?
The live count for RUST DEV | PRIVATE | INSECURE stands at 0 players, out of 10 slots. Filed under seven-day average: 0 players.
Server details
What Rust version is RUST DEV | PRIVATE | INSECURE on?
Rust network protocol 2634 and build 167584 on Linux is what you will find on RUST DEV | PRIVATE | INSECURE. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is RUST DEV | PRIVATE | INSECURE, and is it online now?
You will find RUST DEV | PRIVATE | INSECURE online as of now. The uptime it reports puts the last restart at about 5 days 9 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 12 October 2026.
How well does RUST DEV | PRIVATE | INSECURE perform?
Server fps held at 222 on average across the last 48 hours, never dropping below 181. The entity count reached 2,939, covering buildings, deployables and all else in the world. Memory use reached as much as 938 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of RUST DEV | PRIVATE | INSECURE?
There is no region on record for RUST DEV | PRIVATE | INSECURE; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 46.101.233.53:28015.
Connecting
What steps lead onto RUST DEV | PRIVATE | INSECURE?
Two ways in. Type client.connect 46.101.233.53:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.