Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players83 fresh wipes

Call no.4209 On the shelf · online

RU:RUST

Online 46.0.24.240:28015 checked 1h ago

Subjects 1. carbon
Players now
0/ 100
0% full
7-day average
0
peak 7
Rank
#4,209
top 19%
Last wipeWiped24 OCT2026 · 4d 13h ago
4d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
11.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 41 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 00:25 UTC4d ago
7 – running 0
23 OCT 2026Fri 23 Oct, 06:57 UTC5d ago
0 – 0.7 days 0
1 OCT 2026Thu 1 Oct, 18:24 UTC FW27d ago
1 halved by day 3 21.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on RU:RUST?

You will find no gather rate in the name of RU:RUST. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on RU:RUST?

Size 3,400, seed 61738452: the game generates the procedural map on RU:RUST. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is RU:RUST filed under?

Filed under these Rust Server Index lists is RU:RUST: Rust servers filed under Europe and Community Rust servers, indexed. Filed under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on RU:RUST?

The server's own tags are listed here, and the game's server browser reads them: RU:RUST gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on RU:RUST?

Its recent wipes averaged 3 players at peak. The latest wipe peaked 41 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 3.

Which wipe timetable does RU:RUST follow?

There is no next wipe to predict for RU:RUST, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 4 days 13 hours.

Player counts

How is RU:RUST ranked compared with the rest?

Filed under rankings: #4,209 for RU:RUST on seven-day player hours, top 19% overall.

What does the player count on RU:RUST look like?

RU:RUST is currently showing 0 players on 100 slots. Averaged across seven days: 0 players, peaking at 7. Over the last 48 hours, 19:00 UTC drew the highest average: 4 players.

Server details

Which Rust build is RU:RUST running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on RU:RUST. The protocol must match before you can join, and Steam takes care of updating it.

Is RU:RUST reachable, and does it stay up?

You will find RU:RUST online as of now. Its reported uptime gives the last restart as roughly 12 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does RU:RUST perform?

Server fps held at 111 on average across the last 48 hours, never dropping below 89. The entity count reached 63,085, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,600 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is RU:RUST in?

No region tag is published by RU:RUST; the name it carries points to Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 46.0.24.240:28015.

Joining the server

What is the way onto RU:RUST?

Two ways in. Type client.connect 46.0.24.240:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.