Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players69 fresh wipes

Call no.15460 Off the shelf · offline

Direct join test

Offline 45.90.84.158:28015 checked 35d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,460
top 67%
Last wipeWiped22 SEP2026 · 35d 22h ago
35d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Direct join test?

The name of Direct join test does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Direct join test?

A procedural map, generated by the game, is what Direct join test runs.

Tags and filters

Where does Direct join test appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Direct join test are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Direct join test?

Filed under these tags, as published by Direct join test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

When does Direct join test wipe?

The record holds too few of Direct join test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 35 days 22 hours.

Population

What position does Direct join test hold among Rust servers?

On player hours over seven days, Direct join test takes #15,460, within the top 67% of ranked servers.

Is Direct join test quiet or crowded?

At present Direct join test is offline; its last sighting was 35 days 22 hours ago.

Server facts

What version does Direct join test use?

Rust network protocol 2633 and build 164530 on Windows is what you will find on Direct join test. The protocol must match before you can join, and Steam takes care of updating it.

Is Direct join test reachable, and does it stay up?

The server is down at this moment; the last sighting of Direct join test was 35 days 22 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 22 September 2026 it was first seen by Rust Server Index.

Which region is Direct join test in?

Direct join test gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 45.90.84.158:28015.

Connecting

What steps lead onto Direct join test?

Two ways in. Type client.connect 45.90.84.158:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs164530
Build It runs build 164530.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.