Rust Server IndexCard catalogue of Rust servers

Holdings11,757 servers71,129 players212 fresh wipes

Call no.15977 Off the shelf · offline

acceptance002

Offline 45.83.145.30:28415 checked 24d ago

Subjects 1. vanilla
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,977
top 71%
Last wipeWiped4 OCT2026 · 25d 14h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 08:14 UTC25d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average
140/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
173/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
535/ 675
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
29/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
619/ 775
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
523/ 625
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does acceptance002 run?

The name of acceptance002 does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on acceptance002?

Generated by the game, the map is procedural on acceptance002.

Tags and filters

Which lists and filters on Rust Server Index is acceptance002 filed under?

These lists on Rust Server Index take acceptance002: Community Rust servers, indexed and Vanilla Rust servers. It appears under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which tags are attached to acceptance002, and what do they stand for?

These are the tags acceptance002 publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on acceptance002 when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

When does acceptance002 wipe?

The record holds too few of acceptance002's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 14 hours is when its current world was made.

Population

How is acceptance002 ranked compared with the rest?

Filed under rankings: #15,977 for acceptance002 on seven-day player hours, top 71% overall.

Is acceptance002 quiet or crowded?

The last check found acceptance002 offline, last seen 24 days 19 hours ago.

Server details

What version does acceptance002 use?

Rust network protocol 2634 and build 166652 on Linux is what you will find on acceptance002. Steam keeps your game updated, but the protocol must match for you to join.

Is acceptance002 reachable, and does it stay up?

As of now acceptance002 is offline, with its last appearance 24 days 19 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 4 October 2026.

What is the location of acceptance002?

acceptance002 gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 45.83.145.30:28415.

How to join

How can you connect to acceptance002?

Enter client.connect 45.83.145.30:28415 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.