Rust Server IndexCard catalogue of Rust servers

Holdings11,787 servers83,125 players158 fresh wipes

Call no.15316 Off the shelf · offline

Procedural Map

Offline 45.79.165.151:28015 checked 10d ago

Subjects
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,316
top 70%
Last wipeWiped17 OCT2026 · 11d 9h ago
11d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 545 on average
682/ 750
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
457/ 500
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on average
42/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 305 on average
57/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average
156/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 263 on average
208/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Procedural Map run?

You will find no gather rate in the name of Procedural Map. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Procedural Map?

Procedural Map runs a procedural map, which the game generates.

Tags and filters

Where does Procedural Map appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Procedural Map: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Procedural Map?

These are the tags Procedural Map publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): Player cap: 500; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168330 (Build): Build on file: 168330; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is Procedural Map wiped, and on what schedule?

The record holds too few of Procedural Map's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 9 hours is when its current world was made.

Players and ranking

How is Procedural Map ranked compared with the rest?

Filed under rankings: #15,316 for Procedural Map on seven-day player hours, top 70% overall.

How many players are on Procedural Map at the moment?

Filed under offline: Procedural Map, last seen 10 days 8 hours ago.

Server facts

What version does Procedural Map use?

Rust network protocol 2635 and build 168330 on Windows is what you will find on Procedural Map. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Procedural Map?

The server is down at this moment; the last sighting of Procedural Map was 10 days 8 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 18 October 2026.

What is the location of Procedural Map?

There is no region on record for Procedural Map; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 45.79.165.151:28015.

Joining the server

How can you connect to Procedural Map?

Enter client.connect 45.79.165.151:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players Player cap: 500.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168330
Build Build on file: 168330.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.