Rust Server IndexCard catalogue of Rust servers

Holdings11,620 servers32,393 players69 fresh wipes

Call no.15285 Off the shelf · offline

test

Offline 45.45.239.214:27115 checked 10d ago

Subjects 1. vanilla2. modded3. carbon
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,285
top 69%
Last wipeWiped18 OCT2026 · 10d 5h ago
10d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct20 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 OCT 2026Sun 18 Oct, 23:57 UTC10d ago
0 – running 0
17 OCT 2026Sat 17 Oct, 19:32 UTC11d ago
1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average
2/ 100
NA 4/ 10
3/ 100
EU 2/ 100
PVP Arena | Aimtraingroups of 8+ · 2 on average
0/ 40
NA 2/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does test run?

You will find no gather rate in the name of test. The group limit is 8 players, the game's default. Filed under combat training, practice for aim and PvP, with loot given out. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.

What is the map on test?

Size 6,000, seed 1337: the game generates the procedural map on test. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Tags

On Rust Server Index, which lists and filters carry test?

Filed under these Rust Server Index lists is test: Modded Rust servers, filed by play style and Aim training servers, filed. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on test?

These are the tags test publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^d (Combat training): Loot is given to you for aim and PvP practice; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on test when wipe day comes?

The average peak across its recent wipes is 0 players. 1 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does test follow?

test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 10 days 5 hours.

Player counts

Where does test sit in the rankings?

The seven-day player-hours ranking places test at #15,285, among the top 69% of ranked servers.

What does the player count on test look like?

Filed under offline: test, last seen 10 days 3 hours ago.

Server details

What Rust version is test on?

Rust network protocol 2634 and build 167781 on Linux is what you will find on test. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of test?

As of now test is offline, with its last appearance 10 days 3 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 12 October 2026.

Where in the world is test hosted?

No region is published by test. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 45.45.239.214:27115.

Connecting

What steps lead onto test?

If you would rather use the console, press F1 in Rust and enter client.connect 45.45.239.214:27115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://rustlands.net.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^v,^d,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^d
Combat training Loot is given to you for aim and PvP practice.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.