Rust Server IndexCard catalogue of Rust servers

Holdings11,681 servers64,778 players118 fresh wipes

Call no.15251 On the shelf · online

Zeds Tribe plays Rust - PvE

Online 45.45.238.55:28080 checked 9m ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,251
top 69%
Last wipeWiped6 OCT2026 · 21d 21h ago
21d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 14:21 UTC21d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average
68/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average
192/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 100 on average
28/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
103/ 200
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average
45/ 100
31/ 300
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Zeds Tribe plays Rust - PvE, which rules and settings apply?

You will find no gather rate in the name of Zeds Tribe plays Rust - PvE. The group limit is 8 players, the game's default. Filed under pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Zeds Tribe plays Rust - PvE?

Zeds Tribe plays Rust - PvE runs a procedural map of size 4,477 with seed 1006, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is Zeds Tribe plays Rust - PvE filed under?

These lists on Rust Server Index take Zeds Tribe plays Rust - PvE: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Zeds Tribe plays Rust - PvE?

The server's own tags are listed here, and the game's server browser reads them: Zeds Tribe plays Rust - PvE gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at Zeds Tribe plays Rust - PvE?

Its recent wipes averaged 1 players at peak. 1 hours into the latest wipe, the crowd reached its peak.

How often is Zeds Tribe plays Rust - PvE wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Zeds Tribe plays Rust - PvE's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 21 days 21 hours.

Player counts

What position does Zeds Tribe plays Rust - PvE hold among Rust servers?

On player hours over seven days, Zeds Tribe plays Rust - PvE takes #15,251, within the top 69% of ranked servers.

Is Zeds Tribe plays Rust - PvE quiet or crowded?

Zeds Tribe plays Rust - PvE is currently showing 0 players on 50 slots. Averaged across seven days: 0 players, peaking at 1.

Operator and status

What version does Zeds Tribe plays Rust - PvE use?

Rust network protocol 2635 and build 167781 on Windows is what you will find on Zeds Tribe plays Rust - PvE. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Zeds Tribe plays Rust - PvE?

Right now Zeds Tribe plays Rust - PvE is up and running. The uptime it reports puts the last restart at about 22 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.

How well does Zeds Tribe plays Rust - PvE perform?

The last 48 hours give an average of 119 server fps and a floor of 94. The entity count reached 111,143, covering buildings, deployables and all else in the world. Memory use reached as much as 3,291 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of Zeds Tribe plays Rust - PvE?

No region is published by Zeds Tribe plays Rust - PvE. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 45.45.238.55:28080.

Joining the server

What steps lead onto Zeds Tribe plays Rust - PvE?

Enter client.connect 45.45.238.55:28080 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.