Teste local x64
Offline 45.187.111.134:28185 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Teste local x64?
Teste local x64 sets gather at 64x, as its name shows. The server does not publish a group limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.
Tags
On Rust Server Index, which lists and filters carry Teste local x64?
Filed under these Rust Server Index lists is Teste local x64: Rust servers: gather rate over 10x and Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Gather rate: More than 10x.
What is meant by the tags on Teste local x64?
The server's own tags are listed here, and the game's server browser reads them: Teste local x64 gives mp1 (Max players): Player cap: 1; v1069 (Protocol): Your client must run protocol 1069 to connect; rust (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
Which wipe timetable does Teste local x64 follow?
Its rhythm is not yet clear, since the record holds too few of Teste local x64's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.
Player counts
Where does Teste local x64 sit in the rankings?
Filed under rankings: #15,984 for Teste local x64 on seven-day player hours, top 71% overall.
How many players are on Teste local x64 at the moment?
At present Teste local x64 is offline; its last sighting was 24 days 7 hours ago.
Server details
Which Rust build is Teste local x64 running?
Rust network protocol 1069 on Windows is what you will find on Teste local x64. To join you need the same protocol; Steam handles the update.
How reliable is Teste local x64, and is it online now?
Last seen 24 days 7 hours ago, Teste local x64 is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 4 October 2026.
Where in the world is Teste local x64 hosted?
There is no region on record for Teste local x64; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 45.187.111.134:28185.
Joining the server
What is the way onto Teste local x64?
Two ways in. Type client.connect 45.187.111.134:28185 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as rust,mp1,v1069
Game
mp1
v1069
Other
rust
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.