BoxBoxRust - Devblog 248
Online 45.137.202.101:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On BoxBoxRust - Devblog 248, which rules and settings apply?
The name of BoxBoxRust - Devblog 248 does not state a gather rate. No group limit is published. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
What is the map on BoxBoxRust - Devblog 248?
BoxBoxRust - Devblog 248 runs a procedural map of size 4,000 with seed 281778, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is BoxBoxRust - Devblog 248 filed under?
The Rust Server Index lists that include BoxBoxRust - Devblog 248 are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all.
Which tags are attached to BoxBoxRust - Devblog 248, and what do they stand for?
These are the tags BoxBoxRust - Devblog 248 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp250 (Max players): The queue ceiling sits at 250; v2301 (Protocol): Your client must run protocol 2301 to connect; ptrak (Networking): The standard RakNet layer carries the connection; oxide (Oxide): Oxide, also known as uMod, provides the plugin framework; ki (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; ki1 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; fl0 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; ki0 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; hae502e1 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; stok (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; modd (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How often is BoxBoxRust - Devblog 248 wiped, and on what schedule?
The record holds too few of BoxBoxRust - Devblog 248's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 53 days 4 hours is when its current world was made.
Players and ranking
What position does BoxBoxRust - Devblog 248 hold among Rust servers?
Filed under rankings: #15,257 for BoxBoxRust - Devblog 248 on seven-day player hours, top 69% overall.
Is BoxBoxRust - Devblog 248 quiet or crowded?
The live count for BoxBoxRust - Devblog 248 stands at 0 players, out of 250 slots. Averaged over the last seven days, the count is 0 players.
Server facts
Which Rust build is BoxBoxRust - Devblog 248 running?
Rust network protocol 2301, on Windows, is what BoxBoxRust - Devblog 248 runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is BoxBoxRust - Devblog 248, and is it online now?
You will find BoxBoxRust - Devblog 248 online as of now. About 2 days 9 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 57%, 96 hours out of 168. The earliest sighting at Rust Server Index is 15 September 2026.
Is the performance on BoxBoxRust - Devblog 248 good?
The last 48 hours give an average of 136 server fps and a floor of 52. The entity count reached 74,070, covering buildings, deployables and all else in the world. The peak memory figure stood at 1,831 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is BoxBoxRust - Devblog 248 hosted?
No region is published by BoxBoxRust - Devblog 248. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 45.137.202.101:28015.
Connecting
What is the way onto BoxBoxRust - Devblog 248?
Two ways in. Type client.connect 45.137.202.101:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp250,ptrak,v2301,ki,ki1,fl0,ki,ki0,fl0,ki,ki0,fl0,ki,ki1,fl0,ki,ki0,fl0,hae502e1,stok,gmrust,oxide,modd
Game
gmrust
mp250
v2301
ptrak
Mods and access
oxide
Other
ki
ki1
fl0
ki0
hae502e1
stok
modd
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.