Rust Server IndexCard catalogue of Rust servers

Holdings11,647 servers59,577 players151 fresh wipes

Call no.15257 On the shelf · online

BoxBoxRust - Devblog 248

Online 45.137.202.101:28015 checked 11m ago

Subjects
Players now
0/ 250
0% full
7-day average
0
peak –
Rank
#15,257
top 69%
Last wipeWiped7 SEP2026 · 53d 4h ago
53d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123410:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020010:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 455 on average
149/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
233/ 225
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
31/ 100
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 277 on average
391/ 450
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 264 on average
585/ 600
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 260 on average
445/ 425
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On BoxBoxRust - Devblog 248, which rules and settings apply?

The name of BoxBoxRust - Devblog 248 does not state a gather rate. No group limit is published. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on BoxBoxRust - Devblog 248?

BoxBoxRust - Devblog 248 runs a procedural map of size 4,000 with seed 281778, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is BoxBoxRust - Devblog 248 filed under?

The Rust Server Index lists that include BoxBoxRust - Devblog 248 are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Which tags are attached to BoxBoxRust - Devblog 248, and what do they stand for?

These are the tags BoxBoxRust - Devblog 248 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp250 (Max players): The queue ceiling sits at 250; v2301 (Protocol): Your client must run protocol 2301 to connect; ptrak (Networking): The standard RakNet layer carries the connection; oxide (Oxide): Oxide, also known as uMod, provides the plugin framework; ki (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; ki1 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; fl0 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; ki0 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; hae502e1 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; stok (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; modd (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is BoxBoxRust - Devblog 248 wiped, and on what schedule?

The record holds too few of BoxBoxRust - Devblog 248's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 53 days 4 hours is when its current world was made.

Players and ranking

What position does BoxBoxRust - Devblog 248 hold among Rust servers?

Filed under rankings: #15,257 for BoxBoxRust - Devblog 248 on seven-day player hours, top 69% overall.

Is BoxBoxRust - Devblog 248 quiet or crowded?

The live count for BoxBoxRust - Devblog 248 stands at 0 players, out of 250 slots. Averaged over the last seven days, the count is 0 players.

Server facts

Which Rust build is BoxBoxRust - Devblog 248 running?

Rust network protocol 2301, on Windows, is what BoxBoxRust - Devblog 248 runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is BoxBoxRust - Devblog 248, and is it online now?

You will find BoxBoxRust - Devblog 248 online as of now. About 2 days 9 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 57%, 96 hours out of 168. The earliest sighting at Rust Server Index is 15 September 2026.

Is the performance on BoxBoxRust - Devblog 248 good?

The last 48 hours give an average of 136 server fps and a floor of 52. The entity count reached 74,070, covering buildings, deployables and all else in the world. The peak memory figure stood at 1,831 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is BoxBoxRust - Devblog 248 hosted?

No region is published by BoxBoxRust - Devblog 248. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 45.137.202.101:28015.

Connecting

What is the way onto BoxBoxRust - Devblog 248?

Two ways in. Type client.connect 45.137.202.101:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp250,ptrak,v2301,ki,ki1,fl0,ki,ki0,fl0,ki,ki0,fl0,ki,ki1,fl0,ki,ki0,fl0,hae502e1,stok,gmrust,oxide,modd

Game

gmrust
Game mode Survival on standard Rust rules.
mp250
Max players The queue ceiling sits at 250.
v2301
Protocol Your client must run protocol 2301 to connect.
ptrak
Networking The standard RakNet layer carries the connection.

Mods and access

oxide
Oxide Oxide, also known as uMod, provides the plugin framework.

Other

ki
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.
ki1
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.
fl0
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.
ki0
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.
hae502e1
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.
stok
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.
modd
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.