Rust Server IndexCard catalogue of Rust servers

Holdings11,784 servers66,602 players198 fresh wipes

Call no.15318 On the shelf · online

AU Rust Down Under | No Decay

Online 45.125.247.83:7017 checked 9m ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipeWiped2 OCT2026 · 27d 6h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 05:24 UTC27d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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OC
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 121 on average
54/ 100
OC
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 51 on average
90/ 150
OC
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 31 on average
260/ 300
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Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average
7/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On AU Rust Down Under | No Decay, which rules and settings apply?

The name of AU Rust Down Under | No Decay does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on AU Rust Down Under | No Decay?

AU Rust Down Under | No Decay runs a procedural map of size 3,500 with seed 743642555, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry AU Rust Down Under | No Decay?

Filed under these Rust Server Index lists is AU Rust Down Under | No Decay: Oceania servers, filed A to Z and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for AU Rust Down Under | No Decay?

Filed under these tags, as published by AU Rust Down Under | No Decay and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on AU Rust Down Under | No Decay when wipe day comes?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does AU Rust Down Under | No Decay follow?

The record holds too few of AU Rust Down Under | No Decay's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 27 days 6 hours.

Population

Where does AU Rust Down Under | No Decay sit in the rankings?

Filed under rankings: #15,318 for AU Rust Down Under | No Decay on seven-day player hours, top 69% overall.

How many players are on AU Rust Down Under | No Decay at the moment?

Filed under live counts: AU Rust Down Under | No Decay, 0 players on 100 slots at present. Averaged over the last seven days, the count is 0 players.

Operator and status

What Rust version is AU Rust Down Under | No Decay on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on AU Rust Down Under | No Decay. To join you need the same protocol; Steam handles the update.

Is AU Rust Down Under | No Decay reachable, and does it stay up?

Right now AU Rust Down Under | No Decay is up and running. The uptime it reports puts the last restart at about 5 days 20 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on AU Rust Down Under | No Decay good?

Averaged over the last 48 hours, server fps was 114, with a low of 91. Buildings, deployables and everything else in the world came to as many as 69,327 entities. Memory use reached as much as 3,289 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is AU Rust Down Under | No Decay hosted?

The name of AU Rust Down Under | No Decay points to Oceania, though no region tag is published. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 45.125.247.83:7017.

How to join

How can you connect to AU Rust Down Under | No Decay?

Two ways in. Type client.connect 45.125.247.83:7017 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players 100 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.