A Rust Server
Offline 45.12.71.8:20791 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on A Rust Server?
You will find no gather rate in the name of A Rust Server. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.
Tags
Where does A Rust Server appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take A Rust Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on A Rust Server?
The server's own tags are listed here, and the game's server browser reads them: A Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163207 (Build): Build on file: 163207; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
When does A Rust Server wipe?
The record holds too few of A Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 51 days 6 hours is when its current world was made.
Population
How many players are on A Rust Server at the moment?
Filed under offline: A Rust Server, last seen 45 days 9 hours ago.
Server facts
What version does A Rust Server use?
Rust network protocol 2633 and build 163207 on Linux is what you will find on A Rust Server. To join you need the same protocol; Steam handles the update.
How reliable is A Rust Server, and is it online now?
Last seen 45 days 9 hours ago, A Rust Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Where in the world is A Rust Server hosted?
No region is published by A Rust Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 45.12.71.8:20791.
Joining the server
How can you connect to A Rust Server?
If you would rather use the console, press F1 in Rust and enter client.connect 45.12.71.8:20791. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp10
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.