Rust Server IndexCard catalogue of Rust servers

Holdings11,649 servers42,065 players106 fresh wipes

Call no.AU115090 Off the shelf · offline

Rust Debug Compatibility Test

Offline 42.117.242.54:28025 checked 13d ago

Subjects
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,090
top 70%
Last wipeWiped16 OCT2026 · 13d 11h ago
13d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
219/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
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EU
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EU
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272/ 275
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Rust Debug Compatibility Test?

No gather rate appears in the name Rust Debug Compatibility Test. No group limit is published. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Rust Debug Compatibility Test?

Rust Debug Compatibility Test runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is Rust Debug Compatibility Test filed under?

The Rust Server Index lists that include Rust Debug Compatibility Test are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

What is meant by the tags on Rust Debug Compatibility Test?

Filed under these tags, as published by Rust Debug Compatibility Test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): 5 slots are available; v2573 (Protocol): Your client must run protocol 2573 to connect; cs110006 (Build): It runs build 110006; ptrak (Networking): The standard RakNet layer carries the connection; $rau1 (Region code): Region code on file: au1. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does Rust Debug Compatibility Test follow?

Its rhythm is not yet clear, since the record holds too few of Rust Debug Compatibility Test's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 13 days 11 hours.

Player counts

How is Rust Debug Compatibility Test ranked compared with the rest?

The seven-day player-hours ranking places Rust Debug Compatibility Test at #15,090, among the top 70% of ranked servers.

How many players are on Rust Debug Compatibility Test at the moment?

Filed under offline: Rust Debug Compatibility Test, last seen 13 days 10 hours ago.

Server details

What Rust version is Rust Debug Compatibility Test on?

Rust network protocol 2573 and build 110006 on Windows is what you will find on Rust Debug Compatibility Test. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Rust Debug Compatibility Test?

As of now Rust Debug Compatibility Test is offline, with its last appearance 13 days 10 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 16 October 2026 it was first seen by Rust Server Index.

What is the location of Rust Debug Compatibility Test?

There is no region on record for Rust Debug Compatibility Test; the region code is au1. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 42.117.242.54:28025.

How to join

What is the way onto Rust Debug Compatibility Test?

If you would rather use the console, press F1 in Rust and enter client.connect 42.117.242.54:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$rau1,v2573,gmrust,cs110006

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players 5 slots are available.
v2573
Protocol Your client must run protocol 2573 to connect.
cs110006
Build It runs build 110006.
ptrak
Networking The standard RakNet layer carries the connection.
$rau1
Region code Region code on file: au1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.