TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|
Online 41.76.213.81:28055 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 15:50 UTC, in 6d 14h. Every Wednesday at 15:50 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 20%else halves by day 2.5
Coming wipes
- in 6d 14hWed 4 Nov, 15:50 UTC
- in 7d 17hThu 5 Nov, 19:00 UTCFW
- in 13d 14hWed 11 Nov, 15:50 UTC
- in 20d 14hWed 18 Nov, 15:50 UTC
- in 27d 14hWed 25 Nov, 15:50 UTC
- in 34d 14hWed 2 Dec, 15:50 UTC
- in 35d 17hThu 3 Dec, 19:00 UTCFW
- in 41d 14hWed 9 Dec, 15:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 15:50 UTC9h ago |
– | – | running | 0 |
21 OCT 2026Wed 21 Oct, 14:52 UTC7d ago |
1 | halved by day 1 | 7 days | 0 |
14 OCT 2026Wed 14 Oct, 15:06 UTC14d ago |
1 | halved by day 1 | 7 days | 0 |
7 OCT 2026Wed 7 Oct, 15:00 UTC21d ago |
2 | halved by day 4 | 7 days | 1 |
1 OCT 2026Thu 1 Oct, 18:07 UTC FW27d ago |
2 | held half | 5.9 days | 2 |
23 SEP 2026Wed 23 Sep, 14:59 UTC35d ago |
2 | halved by day 4 | 8.1 days | 1 |
16 SEP 2026Wed 16 Sep, 15:00 UTC42d ago |
4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, which rules and settings apply?
Filed under gather rates: 3x, as the name of TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| states. The server sets a group limit of 4 players (quad). The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
Size 3,850, seed 1337: the game generates the procedural map on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Tags
Where does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|: 3x Rust servers, filed and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours; Gather rate: 3x.
How should you read the tags listed for TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
These are the tags TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts4 (Group limit): Groups are capped at 4; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How does a wipe day run on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 20% of the time. By day 2.5 the crowd had fallen below half when it didn't hold.
Which wipe timetable does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| follow?
Filed under its wipe rhythm: TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| wipes every Wednesday at 15:50 UTC. On Wednesday 4 November at 15:50 UTC the next wipe is due. Its present world dates from 9 hours.
Player counts
What position does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| hold among Rust servers?
Filed under rankings: #15,349 for TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| on seven-day player hours, top 69% overall. See also the quad servers, where it stands at #624.
What does the player count on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| look like?
TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is currently showing 0 players on 100 slots. Filed under seven-day average: 0 players.
Server details
Which Rust build is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| running?
Rust network protocol 2635 and build 168909, on Windows, is what TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, and is it online now?
Right now TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is up and running. Its reported uptime gives the last restart as roughly 8 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
The last 48 hours give an average of 56 server fps and a floor of 44. The entity count reached 96,119, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,544 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| hosted?
There is no region on record for TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 41.76.213.81:28055.
Connecting
What is the way onto TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
Two ways in. Type client.connect 41.76.213.81:28055 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/m6nU2CgsZg.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp100
ts4
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.