Rust Server IndexCard catalogue of Rust servers

Holdings11,700 servers41,781 players99 fresh wipes

Call no.3X15349 On the shelf · online

TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|

Online 41.76.213.81:28055 checked 10m ago

Subjects 1. 3x 2. quad 3. modded4. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped28 OCT2026 · 9h ago
9h ago · no schedule published
Next wipe
6d 14h
Wed 4 Nov, 15:50 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123402:0011:0020:0005:0014:0000:00Wiped Wed 28 Oct, 15:50 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
02040608002:0011:0020:0005:0014:0000:00Wiped Wed 28 Oct, 15:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Wednesday 4 November, 15:50 UTC, in 6d 14h. Every Wednesday at 15:50 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
20%else halves by day 2.5

Coming wipes

  1. in 6d 14hWed 4 Nov, 15:50 UTC
  2. in 7d 17hThu 5 Nov, 19:00 UTCFW
  3. in 13d 14hWed 11 Nov, 15:50 UTC
  4. in 20d 14hWed 18 Nov, 15:50 UTC
  5. in 27d 14hWed 25 Nov, 15:50 UTC
  6. in 34d 14hWed 2 Dec, 15:50 UTC
  7. in 35d 17hThu 3 Dec, 19:00 UTCFW
  8. in 41d 14hWed 9 Dec, 15:50 UTC

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 15:50 UTC9h ago
– – running 0
21 OCT 2026Wed 21 Oct, 14:52 UTC7d ago
1 halved by day 1 7 days 0
14 OCT 2026Wed 14 Oct, 15:06 UTC14d ago
1 halved by day 1 7 days 0
7 OCT 2026Wed 7 Oct, 15:00 UTC21d ago
2 halved by day 4 7 days 1
1 OCT 2026Thu 1 Oct, 18:07 UTC FW27d ago
2 held half 5.9 days 2
23 SEP 2026Wed 23 Sep, 14:59 UTC35d ago
2 halved by day 4 8.1 days 1
16 SEP 2026Wed 16 Sep, 15:00 UTC42d ago
4 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU3X
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPEDEU · quad · 3x · weekly · 211 on average
103/ 200
NA3X
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPEDNA · quad · 3x · weekly · 142 on average
160/ 200
EU3X
EU RENEGADE 3x MONTHLY | Solo Duo Trio Quad | Shop | 50% UpkeepEU · quad · 3x · monthly · 55 on average
16/ 150
EU3X
WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad|Lootx3|Share BPs|WIPEDEU · quad · 3x · biweekly · 43 on average
15/ 200
EU3X
Российский x3-Для Новичков-SURVHUB.RU- 3xEU · quad · 3x · monthly · 12 on average
2/ 200
3X
IranRust[3x]|[Clans][Kits][CustomSkinBox]quad · 3x · biweekly · 5 on average
0/ 110
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, which rules and settings apply?

Filed under gather rates: 3x, as the name of TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| states. The server sets a group limit of 4 players (quad). The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

Size 3,850, seed 1337: the game generates the procedural map on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Tags

Where does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|: 3x Rust servers, filed and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours; Gather rate: 3x.

How should you read the tags listed for TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

These are the tags TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts4 (Group limit): Groups are capped at 4; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 20% of the time. By day 2.5 the crowd had fallen below half when it didn't hold.

Which wipe timetable does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| follow?

Filed under its wipe rhythm: TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| wipes every Wednesday at 15:50 UTC. On Wednesday 4 November at 15:50 UTC the next wipe is due. Its present world dates from 9 hours.

Player counts

What position does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| hold among Rust servers?

Filed under rankings: #15,349 for TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| on seven-day player hours, top 69% overall. See also the quad servers, where it stands at #624.

What does the player count on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| look like?

TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is currently showing 0 players on 100 slots. Filed under seven-day average: 0 players.

Server details

Which Rust build is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| running?

Rust network protocol 2635 and build 168909, on Windows, is what TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, and is it online now?

Right now TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is up and running. Its reported uptime gives the last restart as roughly 8 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

The last 48 hours give an average of 56 server fps and a floor of 44. The entity count reached 96,119, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,544 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| hosted?

There is no region on record for TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 41.76.213.81:28055.

Connecting

What is the way onto TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

Two ways in. Type client.connect 41.76.213.81:28055 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/m6nU2CgsZg.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts4
Group limit Groups are capped at 4.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.