Rust Server IndexCard catalogue of Rust servers

Holdings11,733 servers69,565 players128 fresh wipes

Call no.15423 Off the shelf · offline

NatchPlay layer 3 test

Offline 40.160.4.103:28015 checked 8h ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipeWiped28 OCT2026 · 8h ago
8h ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
647/ 700
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
412/ 475
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
37/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
52/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
210/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
105/ 150
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on NatchPlay layer 3 test?

You will find no gather rate in the name of NatchPlay layer 3 test. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on NatchPlay layer 3 test?

Size 1,000, seed 1337: the game generates the procedural map on NatchPlay layer 3 test. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does NatchPlay layer 3 test appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take NatchPlay layer 3 test: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags listed for NatchPlay layer 3 test?

The server's own tags are listed here, and the game's server browser reads them: NatchPlay layer 3 test gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How often is NatchPlay layer 3 test wiped, and on what schedule?

The record holds too few of NatchPlay layer 3 test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 8 hours is when its current world was made.

Population

Where does NatchPlay layer 3 test sit in the rankings?

Filed under rankings: #15,423 for NatchPlay layer 3 test on seven-day player hours, top 69% overall.

Is NatchPlay layer 3 test quiet or crowded?

Filed under offline: NatchPlay layer 3 test, last seen 8 hours ago. Averaged over the last seven days, the count is 0 players.

Server details

What Rust version is NatchPlay layer 3 test on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on NatchPlay layer 3 test. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is NatchPlay layer 3 test, and is it online now?

The server is down at this moment; the last sighting of NatchPlay layer 3 test was 8 hours ago. Its reported uptime gives the last restart as roughly 6 minutes ago. On 28 October 2026 it was first seen by Rust Server Index.

Is the performance on NatchPlay layer 3 test good?

Averaged over the last 48 hours, server fps was 256, with a low of 256. Buildings, deployables and everything else in the world came to as many as 1,902 entities. Memory use reached as much as 462 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is NatchPlay layer 3 test hosted?

No region is published by NatchPlay layer 3 test. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 40.160.4.103:28015.

Joining the server

How can you connect to NatchPlay layer 3 test?

If you would rather use the console, press F1 in Rust and enter client.connect 40.160.4.103:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.